raze-gles/polymer/eduke32/source/lunatic/dynsymlist_m32

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{
engine_main_arrays_are_static;
engine_v8;
sector;
wall;
sprite;
spriteext;
numsectors;
numwalls;
numyaxbunches;
totalclock;
xdim;
ydim;
yax_getbunch;
headspritesect;
headspritestat;
prevspritesect;
prevspritestat;
nextspritesect;
nextspritestat;
headsectbunch;
nextsectbunch;
krand;
ksqrt;
inside;
getangle;
cansee;
hitscan;
neartag;
rotatesprite;
dist;
ldist;
updatesector;
updatesectorz;
updatesectorbreadth;
gethitickms;
listsearchpath;
};