2012-04-07 20:10:03 +00:00
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-- Use this file like
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-- require("lpeg")
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2012-06-17 19:45:33 +00:00
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-- con = require("con_lang")
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--
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-- Contains:
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-- * con.labels
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-- * con.keyword
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2012-08-06 20:00:23 +00:00
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local lpeg = lpeg
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module(...)
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2012-06-17 19:45:33 +00:00
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2012-08-06 20:00:23 +00:00
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MAXVOLUMES = 7
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MAXLEVELS = 64
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2012-06-17 19:45:37 +00:00
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2012-08-06 20:00:23 +00:00
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MAXSKILLS = 7
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2012-06-17 19:45:41 +00:00
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2012-08-06 20:00:23 +00:00
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MAXSOUNDS = 4096
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2012-06-17 19:45:41 +00:00
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2012-11-25 13:18:41 +00:00
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-- KEEPINSYNC with gamedef.c:C_AddDefaultDefinitions() and the respective
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2012-11-30 18:57:40 +00:00
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-- defines. These are exported to the ffi.C namespace and as literal defines
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-- in lunacon.lua.
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2012-06-17 19:45:33 +00:00
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labels =
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{
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{
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STR_MAPNAME = 0,
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STR_MAPFILENAME = 1,
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STR_PLAYERNAME = 2,
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STR_VERSION = 3,
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STR_GAMETYPE = 4,
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STR_VOLUMENAME = 5,
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},
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{
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PROJ_WORKSLIKE = 0,
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PROJ_SPAWNS = 1,
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PROJ_SXREPEAT = 2,
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PROJ_SYREPEAT = 3,
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PROJ_SOUND = 4,
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PROJ_ISOUND = 5,
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PROJ_VEL = 6,
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PROJ_EXTRA = 7,
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PROJ_DECAL = 8,
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PROJ_TRAIL = 9,
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PROJ_TXREPEAT = 10,
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PROJ_TYREPEAT = 11,
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PROJ_TOFFSET = 12,
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PROJ_TNUM = 13,
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PROJ_DROP = 14,
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PROJ_CSTAT = 15,
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PROJ_CLIPDIST = 16,
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PROJ_SHADE = 17,
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PROJ_XREPEAT = 18,
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PROJ_YREPEAT = 19,
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PROJ_PAL = 20,
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PROJ_EXTRA_RAND = 21,
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PROJ_HITRADIUS = 22,
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PROJ_VEL_MULT = 23,
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PROJ_OFFSET = 24,
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PROJ_BOUNCES = 25,
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PROJ_BSOUND = 26,
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PROJ_RANGE = 27,
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PROJ_FLASH_COLOR = 28,
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},
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{
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2012-06-22 21:40:01 +00:00
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EVENT_INIT = 0, -- TODO: currently can't run since we init Lunatic state only afterwards
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2012-06-17 19:45:33 +00:00
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EVENT_ENTERLEVEL = 1,
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EVENT_RESETWEAPONS = 2,
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EVENT_RESETINVENTORY = 3,
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EVENT_HOLSTER = 4,
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EVENT_LOOKLEFT = 5,
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EVENT_LOOKRIGHT = 6,
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EVENT_SOARUP = 7,
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EVENT_SOARDOWN = 8,
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EVENT_CROUCH = 9,
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EVENT_JUMP = 10,
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EVENT_RETURNTOCENTER = 11,
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EVENT_LOOKUP = 12,
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EVENT_LOOKDOWN = 13,
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EVENT_AIMUP = 14,
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EVENT_FIRE = 15,
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EVENT_CHANGEWEAPON = 16,
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EVENT_GETSHOTRANGE = 17,
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EVENT_GETAUTOAIMANGLE = 18,
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EVENT_GETLOADTILE = 19,
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EVENT_CHEATGETSTEROIDS = 20,
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EVENT_CHEATGETHEAT = 21,
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EVENT_CHEATGETBOOT = 22,
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EVENT_CHEATGETSHIELD = 23,
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EVENT_CHEATGETSCUBA = 24,
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EVENT_CHEATGETHOLODUKE = 25,
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EVENT_CHEATGETJETPACK = 26,
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EVENT_CHEATGETFIRSTAID = 27,
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EVENT_QUICKKICK = 28,
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EVENT_INVENTORY = 29,
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EVENT_USENIGHTVISION = 30,
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EVENT_USESTEROIDS = 31,
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EVENT_INVENTORYLEFT = 32,
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EVENT_INVENTORYRIGHT = 33,
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EVENT_HOLODUKEON = 34,
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EVENT_HOLODUKEOFF = 35,
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EVENT_USEMEDKIT = 36,
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EVENT_USEJETPACK = 37,
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EVENT_TURNAROUND = 38,
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EVENT_DISPLAYWEAPON = 39,
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EVENT_FIREWEAPON = 40,
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EVENT_SELECTWEAPON = 41,
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EVENT_MOVEFORWARD = 42,
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EVENT_MOVEBACKWARD = 43,
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EVENT_TURNLEFT = 44,
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EVENT_TURNRIGHT = 45,
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EVENT_STRAFELEFT = 46,
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EVENT_STRAFERIGHT = 47,
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EVENT_WEAPKEY1 = 48,
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EVENT_WEAPKEY2 = 49,
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EVENT_WEAPKEY3 = 50,
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EVENT_WEAPKEY4 = 51,
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EVENT_WEAPKEY5 = 52,
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EVENT_WEAPKEY6 = 53,
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EVENT_WEAPKEY7 = 54,
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EVENT_WEAPKEY8 = 55,
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EVENT_WEAPKEY9 = 56,
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EVENT_WEAPKEY10 = 57,
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EVENT_DRAWWEAPON = 58,
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EVENT_DISPLAYCROSSHAIR = 59,
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EVENT_DISPLAYREST = 60,
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EVENT_DISPLAYSBAR = 61,
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EVENT_RESETPLAYER = 62,
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EVENT_INCURDAMAGE = 63,
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EVENT_AIMDOWN = 64,
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EVENT_GAME = 65,
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EVENT_PREVIOUSWEAPON = 66,
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EVENT_NEXTWEAPON = 67,
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EVENT_SWIMUP = 68,
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EVENT_SWIMDOWN = 69,
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EVENT_GETMENUTILE = 70,
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EVENT_SPAWN = 71,
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EVENT_LOGO = 72,
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EVENT_EGS = 73,
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EVENT_DOFIRE = 74,
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EVENT_PRESSEDFIRE = 75,
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EVENT_USE = 76,
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EVENT_PROCESSINPUT = 77,
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EVENT_FAKEDOMOVETHINGS = 78,
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EVENT_DISPLAYROOMS = 79,
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EVENT_KILLIT = 80,
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EVENT_LOADACTOR = 81,
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EVENT_DISPLAYBONUSSCREEN = 82,
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EVENT_DISPLAYMENU = 83,
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EVENT_DISPLAYMENUREST = 84,
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EVENT_DISPLAYLOADINGSCREEN = 85,
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EVENT_ANIMATESPRITES = 86,
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EVENT_NEWGAME = 87,
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EVENT_SOUND = 88,
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EVENT_CHECKTOUCHDAMAGE = 89,
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EVENT_CHECKFLOORDAMAGE = 90,
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EVENT_LOADGAME = 91,
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EVENT_SAVEGAME = 92,
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2012-08-27 03:49:55 +00:00
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EVENT_PREGAME = 93,
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2012-10-29 04:29:45 +00:00
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EVENT_CHANGEMENU = 94,
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2012-06-17 19:45:33 +00:00
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},
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2012-11-25 13:18:41 +00:00
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{
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SFLAG_SHADOW = 0x00000001,
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SFLAG_NVG = 0x00000002,
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SFLAG_NOSHADE = 0x00000004,
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SFLAG_PROJECTILE = 0x00000008,
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SFLAG_DECAL = 0x00000010,
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SFLAG_BADGUY = 0x00000020,
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SFLAG_NOPAL = 0x00000040,
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SFLAG_NOEVENTCODE = 0x00000080,
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SFLAG_NOLIGHT = 0x00000100,
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SFLAG_USEACTIVATOR = 0x00000200,
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SFLAG_NULL = 0x00000400,
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SFLAG_NOCLIP = 0x00000800,
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SFLAG_NOFLOORSHADOW = 0x00001000,
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SFLAG_SMOOTHMOVE = 0x00002000,
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SFLAG_NOTELEPORT = 0x00004000,
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-- SFLAG_BADGUYSTAYPUT = 0x00008000,
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-- SFLAG_CACHE = 0x00010000,
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},
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{
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STAT_DEFAULT = 0,
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STAT_ACTOR = 1,
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STAT_ZOMBIEACTOR = 2,
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STAT_EFFECTOR = 3,
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STAT_PROJECTILE = 4,
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STAT_MISC = 5,
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STAT_STANDABLE = 6,
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STAT_LOCATOR = 7,
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STAT_ACTIVATOR = 8,
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STAT_TRANSPORT = 9,
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STAT_PLAYER = 10,
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STAT_FX = 11,
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STAT_FALLER = 12,
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STAT_DUMMYPLAYER = 13,
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STAT_LIGHT = 14,
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2012-12-12 02:53:13 +00:00
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STAT_NETALLOC = 15,
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2012-11-25 13:18:41 +00:00
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},
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{
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GAMEFUNC_MOVE_FORWARD = 0,
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GAMEFUNC_MOVE_BACKWARD = 1,
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GAMEFUNC_TURN_LEFT = 2,
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GAMEFUNC_TURN_RIGHT = 3,
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GAMEFUNC_STRAFE = 4,
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GAMEFUNC_FIRE = 5,
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GAMEFUNC_OPEN = 6,
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GAMEFUNC_RUN = 7,
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GAMEFUNC_AUTORUN = 8,
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GAMEFUNC_JUMP = 9,
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GAMEFUNC_CROUCH = 10,
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GAMEFUNC_LOOK_UP = 11,
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GAMEFUNC_LOOK_DOWN = 12,
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GAMEFUNC_LOOK_LEFT = 13,
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GAMEFUNC_LOOK_RIGHT = 14,
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GAMEFUNC_STRAFE_LEFT = 15,
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GAMEFUNC_STRAFE_RIGHT = 16,
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GAMEFUNC_AIM_UP = 17,
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GAMEFUNC_AIM_DOWN = 18,
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GAMEFUNC_WEAPON_1 = 19,
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GAMEFUNC_WEAPON_2 = 20,
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GAMEFUNC_WEAPON_3 = 21,
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GAMEFUNC_WEAPON_4 = 22,
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GAMEFUNC_WEAPON_5 = 23,
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GAMEFUNC_WEAPON_6 = 24,
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GAMEFUNC_WEAPON_7 = 25,
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GAMEFUNC_WEAPON_8 = 26,
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GAMEFUNC_WEAPON_9 = 27,
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GAMEFUNC_WEAPON_10 = 28,
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GAMEFUNC_INVENTORY = 29,
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GAMEFUNC_INVENTORY_LEFT = 30,
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GAMEFUNC_INVENTORY_RIGHT = 31,
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GAMEFUNC_HOLO_DUKE = 32,
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GAMEFUNC_JETPACK = 33,
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GAMEFUNC_NIGHTVISION = 34,
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GAMEFUNC_MEDKIT = 35,
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GAMEFUNC_TURNAROUND = 36,
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GAMEFUNC_SENDMESSAGE = 37,
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GAMEFUNC_MAP = 38,
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GAMEFUNC_SHRINK_SCREEN = 39,
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GAMEFUNC_ENLARGE_SCREEN = 40,
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GAMEFUNC_CENTER_VIEW = 41,
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GAMEFUNC_HOLSTER_WEAPON = 42,
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GAMEFUNC_SHOW_OPPONENTS_WEAPON = 43,
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GAMEFUNC_MAP_FOLLOW_MODE = 44,
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GAMEFUNC_SEE_COOP_VIEW = 45,
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GAMEFUNC_MOUSE_AIMING = 46,
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GAMEFUNC_TOGGLE_CROSSHAIR = 47,
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GAMEFUNC_STEROIDS = 48,
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GAMEFUNC_QUICK_KICK = 49,
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GAMEFUNC_NEXT_WEAPON = 50,
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GAMEFUNC_PREVIOUS_WEAPON = 51,
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-- GAMEFUNC_SHOW_CONSOLE = 52,
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GAMEFUNC_SHOW_DUKEMATCH_SCORES = 53,
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GAMEFUNC_DPAD_SELECT = 54,
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GAMEFUNC_DPAD_AIMING = 55,
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}
|
2012-08-06 20:00:23 +00:00
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}
|
2012-06-17 19:45:33 +00:00
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|
2012-04-07 20:10:03 +00:00
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|
2012-04-22 19:10:46 +00:00
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|
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-- NOTE: These MUST be in reverse lexicographical order!
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-- Per CON syntax, valid identifiers names are disjunct from keywords,
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-- so that a rule like
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|
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-- t_identifier = -con_keyword * (sp1 + "[") * t_identifier_all
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|
|
|
-- (from the final grammar in lunacon.lua) must match the longest
|
|
|
|
-- possible keyword name, else the negation might wrongly not fail.
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|
|
2012-06-17 19:45:33 +00:00
|
|
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keyword =
|
2012-04-07 20:10:03 +00:00
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lpeg.P(false) +
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"}" +
|
2012-04-22 19:10:46 +00:00
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"{" +
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2012-04-07 20:10:03 +00:00
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"zshootvar" +
|
2012-04-22 19:10:46 +00:00
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"zshoot" +
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"xorvarvar" +
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"xorvar" +
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"writearraytofile" +
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"whilevarvarn" +
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"whilevarn" +
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"wackplayer" +
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"userquote" +
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"useractor" +
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"updatesectorz" +
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"updatesector" +
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"tossweapon" +
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"tip" +
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"time" +
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"switch" +
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"subvarvar" +
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"subvar" +
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"strength" +
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"stopsoundvar" +
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"stopsound" +
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"stopallsounds" +
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"stopactorsound" +
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"state" +
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"starttrackvar" +
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"starttrack" +
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"startlevel" +
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"ssp" +
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"sqrt" +
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"spriteshadow" +
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"spritepal" +
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"spritenvg" +
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"spritenoshade" +
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"spritenopal" +
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"spriteflags" +
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"spgetlotag" +
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"spgethitag" +
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"spawn" +
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"soundvar" +
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"soundoncevar" +
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"soundonce" +
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"sound" +
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"smaxammo" +
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"sleeptime" +
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"sizeto" +
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"sizeat" +
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"sin" +
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"showviewunbiased" +
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"showview" +
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"shootvar" +
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"shoot" +
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"shiftvarr" +
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"shiftvarl" +
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"setwall" +
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"setvarvar" +
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"setvar" +
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"setuserdef" +
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|
"settspr" +
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"setthisprojectile" +
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|
"setsprite" +
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|
"setsector" +
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|
"setprojectile" +
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|
"setplayervar" +
|
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|
"setplayerangle" +
|
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|
|
"setplayer" +
|
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|
|
"setinput" +
|
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|
|
"setgamepalette" +
|
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|
|
"setgamename" +
|
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|
|
"setdefname" +
|
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|
|
"setcfgname" +
|
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|
|
"setaspect" +
|
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|
"setarray" +
|
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|
|
"setactorvar" +
|
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|
|
"setactorsoundpitch" +
|
|
|
|
"setactorangle" +
|
|
|
|
"setactor" +
|
|
|
|
"sectsetinterpolation" +
|
|
|
|
"sectorofwall" +
|
|
|
|
"sectgetlotag" +
|
|
|
|
"sectgethitag" +
|
|
|
|
"sectclearinterpolation" +
|
|
|
|
"scriptsize" +
|
|
|
|
"savenn" +
|
|
|
|
"savemapstate" +
|
|
|
|
"savegamevar" +
|
|
|
|
"save" +
|
|
|
|
"rotatesprite16" +
|
|
|
|
"rotatesprite" +
|
|
|
|
"rotatepoint" +
|
|
|
|
"return" +
|
|
|
|
"respawnhitag" +
|
|
|
|
"resizearray" +
|
|
|
|
"resetplayer" +
|
|
|
|
"resetcount" +
|
|
|
|
"resetactioncount" +
|
|
|
|
"redefinequote" +
|
|
|
|
"readgamevar" +
|
|
|
|
"readarrayfromfile" +
|
|
|
|
"rayintersect" +
|
|
|
|
"randvarvar" +
|
|
|
|
"randvar" +
|
|
|
|
"quote" +
|
|
|
|
"quake" +
|
|
|
|
"qsubstr" +
|
|
|
|
"qstrncat" +
|
|
|
|
"qstrlen" +
|
|
|
|
"qstrcpy" +
|
|
|
|
"qstrcat" +
|
|
|
|
"qsprintf" +
|
|
|
|
"qspawnvar" +
|
|
|
|
"qspawn" +
|
|
|
|
"qgetsysstr" +
|
|
|
|
"pstomp" +
|
|
|
|
"prevspritestat" +
|
|
|
|
"prevspritesect" +
|
|
|
|
"precache" +
|
|
|
|
"pkick" +
|
|
|
|
"paper" +
|
|
|
|
"palfrom" +
|
|
|
|
"orvarvar" +
|
|
|
|
"orvar" +
|
|
|
|
"operatesectors" +
|
|
|
|
"operaterespawns" +
|
|
|
|
"operatemasterswitches" +
|
|
|
|
"operateactivators" +
|
|
|
|
"operate" +
|
|
|
|
"onevent" +
|
|
|
|
"nullop" +
|
|
|
|
"nextspritestat" +
|
|
|
|
"nextspritesect" +
|
|
|
|
"neartag" +
|
|
|
|
"myosx" +
|
|
|
|
"myospalx" +
|
|
|
|
"myospal" +
|
|
|
|
"myos" +
|
|
|
|
"music" +
|
|
|
|
"mulvarvar" +
|
|
|
|
"mulvar" +
|
|
|
|
"mulscale" +
|
|
|
|
"movesprite" +
|
|
|
|
"move" +
|
|
|
|
"money" +
|
|
|
|
"modvarvar" +
|
|
|
|
"modvar" +
|
|
|
|
"minitext" +
|
|
|
|
"mikesnd" +
|
|
|
|
"mail" +
|
|
|
|
"lotsofglass" +
|
|
|
|
"lockplayer" +
|
|
|
|
"loadmapstate" +
|
|
|
|
"lineintersect" +
|
|
|
|
"ldist" +
|
|
|
|
"killit" +
|
|
|
|
"jump" +
|
|
|
|
"insertspriteq" +
|
|
|
|
"inittimer" +
|
|
|
|
"includedefault" +
|
|
|
|
"include" +
|
|
|
|
"ifwasweapon" +
|
|
|
|
"ifvarxor" +
|
|
|
|
"ifvarvarxor" +
|
|
|
|
"ifvarvaror" +
|
|
|
|
"ifvarvarn" +
|
|
|
|
"ifvarvarl" +
|
|
|
|
"ifvarvarg" +
|
|
|
|
"ifvarvareither" +
|
|
|
|
"ifvarvare" +
|
|
|
|
"ifvarvarand" +
|
|
|
|
"ifvaror" +
|
|
|
|
"ifvarn" +
|
|
|
|
"ifvarl" +
|
|
|
|
"ifvarg" +
|
|
|
|
"ifvareither" +
|
|
|
|
"ifvare" +
|
|
|
|
"ifvarand" +
|
|
|
|
"ifstrength" +
|
|
|
|
"ifsquished" +
|
|
|
|
"ifspritepal" +
|
|
|
|
"ifspawnedby" +
|
|
|
|
"ifsound" +
|
|
|
|
"ifserver" +
|
|
|
|
"ifrnd" +
|
|
|
|
"ifrespawn" +
|
|
|
|
"ifpinventory" +
|
|
|
|
"ifphealthl" +
|
|
|
|
"ifpdistl" +
|
|
|
|
"ifpdistg" +
|
|
|
|
"ifp" +
|
|
|
|
"ifoutside" +
|
|
|
|
"ifonwater" +
|
|
|
|
"ifnotmoving" +
|
|
|
|
"ifnosounds" +
|
|
|
|
"ifmultiplayer" +
|
|
|
|
"ifmove" +
|
|
|
|
"ifinwater" +
|
|
|
|
"ifinspace" +
|
|
|
|
"ifinouterspace" +
|
|
|
|
"ifhitweapon" +
|
|
|
|
"ifhitspace" +
|
|
|
|
"ifgotweaponce" +
|
|
|
|
"ifgapzl" +
|
|
|
|
"iffloordistl" +
|
|
|
|
"ifdead" +
|
|
|
|
"ifcount" +
|
|
|
|
"ifclient" +
|
|
|
|
"ifceilingdistl" +
|
|
|
|
"ifcanshoottarget" +
|
|
|
|
"ifcanseetarget" +
|
|
|
|
"ifcansee" +
|
|
|
|
"ifbulletnear" +
|
|
|
|
"ifawayfromwall" +
|
|
|
|
"ifangdiffl" +
|
|
|
|
"ifai" +
|
|
|
|
"ifactorsound" +
|
|
|
|
"ifactornotstayput" +
|
|
|
|
"ifactor" +
|
|
|
|
"ifactioncount" +
|
|
|
|
"ifaction" +
|
|
|
|
"hitscan" +
|
|
|
|
"hitradiusvar" +
|
|
|
|
"hitradius" +
|
|
|
|
"headspritestat" +
|
|
|
|
"headspritesect" +
|
|
|
|
"guts" +
|
|
|
|
"guniqhudid" +
|
|
|
|
"gmaxammo" +
|
|
|
|
"globalsoundvar" +
|
|
|
|
"globalsound" +
|
|
|
|
"getzrange" +
|
|
|
|
"getwall" +
|
|
|
|
"getuserdef" +
|
|
|
|
"gettspr" +
|
|
|
|
"gettimedate" +
|
|
|
|
"getticks" +
|
|
|
|
"getthisprojectile" +
|
|
|
|
"gettexturefloor" +
|
|
|
|
"gettextureceiling" +
|
|
|
|
"getsector" +
|
|
|
|
"getprojectile" +
|
|
|
|
"getpname" +
|
|
|
|
"getplayervar" +
|
|
|
|
"getplayerangle" +
|
|
|
|
"getplayer" +
|
|
|
|
"getlastpal" +
|
|
|
|
"getkeyname" +
|
|
|
|
"getinput" +
|
|
|
|
"getincangle" +
|
|
|
|
"getflorzofslope" +
|
|
|
|
"getcurraddress" +
|
|
|
|
"getceilzofslope" +
|
|
|
|
"getarraysize" +
|
|
|
|
"getangletotarget" +
|
|
|
|
"getangle" +
|
|
|
|
"getactorvar" +
|
|
|
|
"getactorangle" +
|
|
|
|
"getactor" +
|
|
|
|
"gamevar" +
|
|
|
|
"gametextz" +
|
|
|
|
"gametext" +
|
|
|
|
"gamestartup" +
|
|
|
|
"gamearray" +
|
|
|
|
"flash" +
|
|
|
|
"findplayer" +
|
|
|
|
"findotherplayer" +
|
|
|
|
"findnearspritezvar" +
|
|
|
|
"findnearspritez" +
|
|
|
|
"findnearspritevar" +
|
|
|
|
"findnearsprite3dvar" +
|
|
|
|
"findnearsprite3d" +
|
|
|
|
"findnearsprite" +
|
|
|
|
"findnearactorzvar" +
|
|
|
|
"findnearactorz" +
|
|
|
|
"findnearactorvar" +
|
|
|
|
"findnearactor3dvar" +
|
|
|
|
"findnearactor3d" +
|
|
|
|
"findnearactor" +
|
|
|
|
"fall" +
|
|
|
|
"ezshootvar" +
|
|
|
|
"ezshoot" +
|
|
|
|
"eventloadactor" +
|
|
|
|
"espawnvar" +
|
|
|
|
"espawn" +
|
|
|
|
"eshootvar" +
|
|
|
|
"eshoot" +
|
|
|
|
"eqspawnvar" +
|
|
|
|
"eqspawn" +
|
|
|
|
"enhanced" +
|
|
|
|
"endswitch" +
|
|
|
|
"ends" +
|
|
|
|
"endofgame" +
|
|
|
|
"endevent" +
|
|
|
|
"enda" +
|
|
|
|
"else" +
|
|
|
|
"echo" +
|
|
|
|
"dynamicremap" +
|
|
|
|
"dragpoint" +
|
|
|
|
"divvarvar" +
|
|
|
|
"divvar" +
|
|
|
|
"dist" +
|
|
|
|
"displayrandvarvar" +
|
|
|
|
"displayrandvar" +
|
|
|
|
"displayrand" +
|
|
|
|
"digitalnumberz" +
|
|
|
|
"digitalnumber" +
|
|
|
|
"definevolumename" +
|
|
|
|
"definesound" +
|
|
|
|
"defineskillname" +
|
|
|
|
"definequote" +
|
|
|
|
"defineprojectile" +
|
|
|
|
"definelevelname" +
|
|
|
|
"definegametype" +
|
|
|
|
"definegamefuncname" +
|
|
|
|
"definecheat" +
|
|
|
|
"define" +
|
|
|
|
"default" +
|
|
|
|
"debug" +
|
|
|
|
"debris" +
|
|
|
|
"cstator" +
|
|
|
|
"cstat" +
|
|
|
|
"count" +
|
|
|
|
"cos" +
|
|
|
|
"copy" +
|
|
|
|
"cmenu" +
|
|
|
|
"clipmovenoslide" +
|
|
|
|
"clipmove" +
|
|
|
|
"clipdist" +
|
|
|
|
"clearmapstate" +
|
|
|
|
"checkavailweapon" +
|
|
|
|
"checkavailinven" +
|
|
|
|
"checkactivatormotion" +
|
|
|
|
"cheatkeys" +
|
|
|
|
"changespritestat" +
|
|
|
|
"changespritesect" +
|
|
|
|
"case" +
|
|
|
|
"canseespr" +
|
|
|
|
"cansee" +
|
|
|
|
"calchypotenuse" +
|
|
|
|
"cactor" +
|
|
|
|
"break" +
|
|
|
|
"betaname" +
|
|
|
|
"angoffvar" +
|
|
|
|
"angoff" +
|
|
|
|
"andvarvar" +
|
|
|
|
"andvar" +
|
|
|
|
"ai" +
|
|
|
|
"addweaponvar" +
|
|
|
|
"addweapon" +
|
|
|
|
"addvarvar" +
|
|
|
|
"addvar" +
|
|
|
|
"addstrength" +
|
|
|
|
"addphealth" +
|
|
|
|
"addlogvar" +
|
|
|
|
"addlog" +
|
|
|
|
"addkills" +
|
|
|
|
"addinventory" +
|
|
|
|
"addammo" +
|
|
|
|
"actor" +
|
|
|
|
"activatecheat" +
|
|
|
|
"activatebysector" +
|
|
|
|
"action" +
|
2012-04-07 20:10:03 +00:00
|
|
|
lpeg.P(false)
|