2011-09-20 19:12:24 +00:00
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{
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2012-01-28 14:36:34 +00:00
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engine_main_arrays_are_static;
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2011-09-20 19:12:24 +00:00
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sector;
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wall;
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sprite;
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2011-12-04 18:09:50 +00:00
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spriteext;
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2011-09-20 19:12:24 +00:00
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numsectors;
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numwalls;
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2012-01-28 14:38:41 +00:00
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numyaxbunches;
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2011-09-25 15:11:47 +00:00
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2011-10-11 16:53:15 +00:00
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headspritesect;
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headspritestat;
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prevspritesect;
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prevspritestat;
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nextspritesect;
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nextspritestat;
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2011-12-21 18:43:08 +00:00
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2012-01-28 14:38:41 +00:00
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headsectbunch;
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nextsectbunch;
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2011-12-21 18:43:08 +00:00
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actor;
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2012-01-28 14:38:41 +00:00
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ud;
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2011-09-20 19:12:24 +00:00
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};
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