qzdoom/src/gl/data
Christoph Oelckers e89a598b31 - renamed FTexture's UseType flags and gave them a dedicated type.
This was done mainly to reduce the amount of occurences of the word FTexture but it immediately helped detect two small and mostly harmless bugs that were found due to the stricter type checks.
2018-03-25 20:26:16 +02:00
..
gl_data.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
gl_data.h - more timer cleanup 2017-11-13 00:28:43 +01:00
gl_portaldata.cpp - moved nodes into FLevelLocals. 2017-03-17 01:42:37 +01:00
gl_setup.cpp - fixed: precise rendering did not work anymore due to a missing reference operator in the setup function for the needed data. 2018-01-21 16:17:49 +01:00
gl_vertexbuffer.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
gl_vertexbuffer.h - Move models into r_data 2017-11-25 13:19:00 +01:00