qzdoom/src/common/engine
2020-04-25 21:52:21 +02:00
..
fcolormap.h - 2D drawer cleanup. 2020-04-11 20:20:58 +02:00
g_input.h - moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is. 2020-04-23 21:48:50 +02:00
gstrings.h - moved stringtable to 'common'. 2020-04-11 20:19:51 +02:00
i_interface.cpp - moved Windows platform code as well. 2020-04-23 22:26:30 +02:00
i_interface.h - moved a few files from 'rendering' to 'common'. 2020-04-25 21:52:21 +02:00
i_specialpaths.h - system backend cleanup. 2020-04-22 19:57:14 +02:00
m_random.cpp - moved the script compiler's backend to 'common'. 2020-04-11 20:20:55 +02:00
m_random.h - moved the script compiler's backend to 'common'. 2020-04-11 20:20:55 +02:00
namedef.h - moved name.cpp to 'common'. 2020-04-11 14:00:21 +02:00
palettecontainer.cpp - palette related fixes. 2020-04-11 20:20:40 +02:00
palettecontainer.h - palette related fixes. 2020-04-11 20:20:40 +02:00
printf.h - moved stringtable to 'common'. 2020-04-11 20:19:51 +02:00
renderstyle.cpp - moved renderstyle and colortables code to 'common'. 2020-04-11 20:20:37 +02:00
renderstyle.h - added the missing blend modes to FRenderStyle. 2020-04-11 20:20:37 +02:00
sc_man.cpp - swapped out the license in two files. 2020-04-21 21:06:11 +02:00
sc_man.h - moved sc_man and palettecontainer to the 'common' folder. 2020-04-11 14:00:21 +02:00
sc_man_scanner.re - CVAR cleanup, in particular decoupling from game internals, which now get handled via callbacks. 2020-04-11 14:00:22 +02:00
sc_man_tokens.h - moved sc_man and palettecontainer to the 'common' folder. 2020-04-11 14:00:21 +02:00
serialize_obj.h - moved serializer to 'common'. 2020-04-11 20:20:54 +02:00
serializer.cpp - reworking some lower level texture code. 2020-04-19 10:57:46 +02:00
serializer.h - put the state pointer serializer in a virtual function so that types.cpp can operate without any knowledge of Doom states. 2020-04-11 20:20:54 +02:00
serializer_internal.h - moved serializer to 'common'. 2020-04-11 20:20:54 +02:00
st_start.h - moved Windows platform code as well. 2020-04-23 22:26:30 +02:00
startupinfo.h - moved Windows platform code as well. 2020-04-23 22:26:30 +02:00
stats.cpp - added some things from Raze to allow using the same code in both projects. 2020-04-11 20:20:59 +02:00
stats.h - 2D drawer cleanup. 2020-04-11 20:20:58 +02:00
stringtable.cpp - moved stringtable to 'common'. 2020-04-11 20:19:51 +02:00
stringtable.h - moved stringtable to 'common'. 2020-04-11 20:19:51 +02:00
v_colortables.cpp - moved renderstyle and colortables code to 'common'. 2020-04-11 20:20:37 +02:00
v_colortables.h - moved renderstyle and colortables code to 'common'. 2020-04-11 20:20:37 +02:00