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anim_switches.cpp
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- removed farchive.cpp and .h
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2016-09-22 00:48:22 +02:00 |
animations.cpp
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- fixed: The serialiter functionfor FDoorAnimation accessed the invalid destination pointer when loading a savegame.
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2016-10-21 19:24:40 +02:00 |
automaptexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
bitmap.cpp
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- renamed some fixed point stuff in the texture composition code.
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2016-03-24 16:16:45 +01:00 |
bitmap.h
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- fixed: translucency detection in multipatch textures did not work.
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2016-09-08 12:18:09 +02:00 |
buildtexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
canvastexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
ddstexture.cpp
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- Implementing RGB666-to-Palette colormatching for textures.
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2016-12-19 13:46:08 +01:00 |
emptytexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
flattexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
imgztexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
jpegtexture.cpp
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- Implementing RGB666-to-Palette colormatching for textures.
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2016-12-19 13:46:08 +01:00 |
multipatchtexture.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-12-22 11:29:44 +01:00 |
patchtexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
pcxtexture.cpp
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- Implementing RGB666-to-Palette colormatching for textures.
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2016-12-19 13:46:08 +01:00 |
pngtexture.cpp
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- Implementing RGB666-to-Palette colormatching for textures.
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2016-12-19 13:46:08 +01:00 |
rawpagetexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
texture.cpp
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Add 1 pixel tall and wide texture support to the renderer
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2016-11-01 00:08:16 -05:00 |
texturemanager.cpp
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- added a 'listall' option to FTextureManager::ListTextures, so that the multipatchtexture lookup can find multiple older versions with the same use type.
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2016-10-26 11:56:15 +02:00 |
textures.h
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- added UDMF properties to set glows per sector.
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2016-12-28 21:35:42 +01:00 |
tgatexture.cpp
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- Implementing RGB666-to-Palette colormatching for textures.
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2016-12-19 13:46:08 +01:00 |
warpbuffer.h
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- merged FWarpTexture and FWarp2Texture, making the choice of effect a parameter of the WarpBuffer function.
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2016-04-30 12:36:55 +02:00 |
warptexture.cpp
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Fixed harmless initialization order mismatch
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2017-01-06 10:40:51 +01:00 |