qzdoom/src/g_strife
Christoph Oelckers b921157f57 - uncouple sector tag storage from the sector data to allow multiple tags per sector.
Tags are now handled by a tag manager class which stores sector/tag pairs. This way multiple entries can be added per sector.
Since UDMF does not have any arrays the additional tags are stored as a space separated string as 'MoreIDs'.
2015-04-19 12:33:27 +02:00
..
a_acolyte.cpp
a_alienspectres.cpp - fixed: EV_DoFloor was a bit too selective about which movement types were allowed to crush. Changed so that the crush parameter is always used. Also changed all non-crushing calls to explicitly pass -1 as crush damage instead of relying on EV_DoFloor to ignore the passed value. 2014-10-24 23:12:38 +02:00
a_coin.cpp
a_crusader.cpp - fixed: EV_DoFloor was a bit too selective about which movement types were allowed to crush. Changed so that the crush parameter is always used. Also changed all non-crushing calls to explicitly pass -1 as crush damage instead of relying on EV_DoFloor to ignore the passed value. 2014-10-24 23:12:38 +02:00
a_entityboss.cpp
a_inquisitor.cpp
a_loremaster.cpp Fix missing 'victim' replace in ALoreShot code. 2015-01-24 14:17:47 +01:00
a_oracle.cpp
a_programmer.cpp
a_reaver.cpp
a_rebels.cpp
a_sentinel.cpp
a_spectral.cpp
a_stalker.cpp
a_strifeglobal.h
a_strifeitems.cpp
a_strifestuff.cpp - uncouple sector tag storage from the sector data to allow multiple tags per sector. 2015-04-19 12:33:27 +02:00
a_strifeweapons.cpp
a_templar.cpp
a_thingstoblowup.cpp
strife_sbar.cpp - Fixed another erroneous FString comparison. 2015-01-05 23:37:40 +01:00