qzdoom/src/maploader
Christoph Oelckers f9d2dc51d0 - cleanup of new colorization code.
- profiling shows that running the code for applying the colorization and the gradients is extremely expensive, apparently this always causes a cache miss, so now the entire thing is enabled by a sidedef flag.
2019-12-29 11:30:36 +01:00
..
compatibility.cpp - added generic level post-processing script class 2019-11-10 11:37:02 +02:00
edata.cpp - moved the tag manager into FLevelLocals 2019-01-24 01:53:05 +01:00
glnodes.cpp - made GL nodes loader more resilient to broken data 2019-10-12 12:41:14 +03:00
maploader.cpp - scaled down the texture colorization feature for easier usability. 2019-12-20 22:25:10 +01:00
maploader.h - added generic level post-processing script class 2019-11-10 11:37:02 +02:00
polyobjects.cpp - fix polyobject init 2019-02-04 13:10:53 +01:00
postprocessor.cpp - remove SetLineSideRefs - this actually cannot be exported right now, due to the fact that both sides and lines have backreferences to themselves and their ancestry, and that linedefs have forward references to the sectors on their respective sides. 2019-11-14 14:32:20 -05:00
renderinfo.cpp - fixed layout of summary screen. 2019-02-21 00:16:48 +01:00
slopes.cpp - moved the combined compatibility flags into FLevelLocals. 2019-01-29 19:28:22 +01:00
specials.cpp - fixed creation of phased light sequences. 2019-02-07 09:39:36 +01:00
strifedialogue.cpp - removed erroneous assignment of dialog reply 2019-06-07 17:40:36 +03:00
udmf.cpp - cleanup of new colorization code. 2019-12-29 11:30:36 +01:00
udmf.h - cleanup of new colorization code. 2019-12-29 11:30:36 +01:00
usdf.cpp - fixed conversation links with pages referenced by name 2019-05-26 15:46:30 +03:00