qzdoom/wadsrc/static/zscript/raven
Alexander 97aba0c416 add tags for Doom and Heretic monsters
Why? So mods that reveal enemy names don't show internal monster class names.

Tags are based on language.enu lump:
- Tags for Doom/Doom 2 monsters are referring directly to CC_* strings.
- Tags for Heretic monsters are based on obituaries.
- All tags match corresponding obituaries.
2018-06-27 21:04:00 +02:00
..
artiegg.txt - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
artitele.txt Fixed wrong owner for *evillaugh sound 2017-10-26 17:23:55 +03:00
minotaur.txt add tags for Doom and Heretic monsters 2018-06-27 21:04:00 +02:00
ravenambient.txt - fixed: The Raven ambient sounds lost their looping flag when they were rewritten to use A_PlaySound instead of A_PlaySoundEx. 2016-11-30 19:08:58 +01:00
ravenartifacts.txt - converted the raven actors. 2016-10-17 00:21:52 +02:00
ravenhealth.txt - converted the raven actors. 2016-10-17 00:21:52 +02:00