qzdoom/src/polyrenderer/scene
Magnus Norddahl f178646e1a - improve sector portals rendering in softpoly
- fix a softpoly memory leak and change vertex list to be allocated using the frame allocator
2017-03-24 07:28:28 +01:00
..
poly_cull.cpp - improve sector portals rendering in softpoly 2017-03-24 07:28:28 +01:00
poly_cull.h - improve sector portals rendering in softpoly 2017-03-24 07:28:28 +01:00
poly_decal.cpp - improve sector portals rendering in softpoly 2017-03-24 07:28:28 +01:00
poly_decal.h
poly_light.cpp - detached the poly renderer from the software renderer 2017-03-20 08:28:16 +01:00
poly_light.h - detached the poly renderer from the software renderer 2017-03-20 08:28:16 +01:00
poly_particle.cpp - improve sector portals rendering in softpoly 2017-03-24 07:28:28 +01:00
poly_particle.h
poly_plane.cpp - improve sector portals rendering in softpoly 2017-03-24 07:28:28 +01:00
poly_plane.h
poly_playersprite.cpp - detached the poly renderer from the software renderer 2017-03-20 08:28:16 +01:00
poly_playersprite.h
poly_portal.cpp - improve sector portals rendering in softpoly 2017-03-24 07:28:28 +01:00
poly_portal.h - improve sector portals rendering in softpoly 2017-03-24 07:28:28 +01:00
poly_scene.cpp - fix sky sector portals 2017-03-24 02:11:24 +01:00
poly_scene.h
poly_sky.cpp - replaced the softpoly drawers with templated versions 2017-03-21 14:12:19 +01:00
poly_sky.h
poly_sprite.cpp - improve sector portals rendering in softpoly 2017-03-24 07:28:28 +01:00
poly_sprite.h
poly_wall.cpp - improve sector portals rendering in softpoly 2017-03-24 07:28:28 +01:00
poly_wall.h
poly_wallsprite.cpp - improve sector portals rendering in softpoly 2017-03-24 07:28:28 +01:00
poly_wallsprite.h