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arachnotron.txt
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- Fixed: Several actors for Doom were missing their spawn ID.
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2006-12-31 11:27:39 +00:00 |
archvile.txt
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- added a CANUSEWALLS flag which allows a monster to activate 'use' specials
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2007-04-22 21:01:35 +00:00 |
bruiser.txt
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- Replaced the static string buffer in ProcessStates with an FString.
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2006-11-04 22:26:04 +00:00 |
cacodemon.txt
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- Fixed: The Cacodemon doesn't have a melee attack defined as I mistakenly
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2006-12-23 23:09:23 +00:00 |
cyberdemon.txt
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- Replaced the static string buffer in ProcessStates with an FString.
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2006-11-04 22:26:04 +00:00 |
deadthings.txt
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- Fixed: deadthings.txt contained a superfluous ';' which created parsing errors
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2007-05-28 14:46:49 +00:00 |
demon.txt
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- Added a check to P_CheckMissileSpawn to decrease the monster counter
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2006-11-10 12:13:37 +00:00 |
doomammo.txt
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- Added damage factors that allows to make monsters more or less resistant
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2007-04-28 09:06:32 +00:00 |
doomarmor.txt
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SVN r71 (trunk)
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2006-04-30 21:49:18 +00:00 |
doomartifacts.txt
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Fixed Berserk pickup sound.
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2007-11-13 17:56:43 +00:00 |
doomdecorations.txt
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May 3, 2006 (Changes by Graf Zahl)
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2006-05-03 14:54:48 +00:00 |
doomhealth.txt
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- Fixed: The check to prevent items from being given to dead players
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2006-06-22 20:52:49 +00:00 |
doomimp.txt
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- Fixed: Tne Imp's raise state sequence was wrong due to a typo.
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2007-10-05 08:04:38 +00:00 |
doomkeys.txt
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SVN r71 (trunk)
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2006-04-30 21:49:18 +00:00 |
doommisc.txt
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- Fixed: Tne Imp's raise state sequence was wrong due to a typo.
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2007-10-05 08:04:38 +00:00 |
doomplayer.txt
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- Fixed: POwered up weapons with a different ready state than their base
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2007-10-19 08:49:02 +00:00 |
doomweapons.txt
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- Added Skulltag's pickup sprite and related information to the pistol. This
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2008-01-11 22:38:10 +00:00 |
fatso.txt
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November 11, 2007 (Changes by Graf Zahl)
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2007-11-11 09:02:04 +00:00 |
keen.txt
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- Fixed: Commander Keen's death sequence had one state duplicated.
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2006-12-23 12:12:06 +00:00 |
lostsoul.txt
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- Replaced the static string buffer in ProcessStates with an FString.
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2006-11-04 22:26:04 +00:00 |
painelemental.txt
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Fixed brightness of Pain Elemental's death sequence.
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2007-04-07 07:49:15 +00:00 |
possessed.txt
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- Changed true color texture creation to use a newly defined Bitmap class
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2008-04-15 18:05:39 +00:00 |
revenant.txt
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- added a CANUSEWALLS flag which allows a monster to activate 'use' specials
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2007-04-22 21:01:35 +00:00 |
spidermaster.txt
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- Replaced the static string buffer in ProcessStates with an FString.
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2006-11-04 22:26:04 +00:00 |
stealthmonsters.txt
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- Converted the stealth monsters to DECORATE.
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2006-05-11 17:56:35 +00:00 |