mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-23 20:42:24 +00:00
- Changed true color texture creation to use a newly defined Bitmap class
instead of having the copy functions in the frame buffer class. - Fixed: The WolfSS didn't have its obituary defined. SVN r915 (trunk)
This commit is contained in:
parent
99b2fab410
commit
ce5d4dba02
17 changed files with 729 additions and 586 deletions
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@ -1,4 +1,7 @@
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April 15, 2008 (Changes by Graf Zahl)
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- Changed true color texture creation to use a newly defined Bitmap class
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instead of having the copy functions in the frame buffer class.
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- Fixed: The WolfSS didn't have its obituary defined.
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- Added submission for ACS CheckPlayerCamera ACS function.
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- Removed FRadiusThingsIterator after discovering that VC++ misoptimized
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it in P_CheckPosition. Now FBlockThingsIterator is used with the distance
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@ -211,7 +211,7 @@ private:
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void Unload ();
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~FDoomStatusBarTexture ();
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void SetPlayerRemap(FRemapTable *remap);
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int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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FTextureFormat GetFormat()
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{
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@ -1093,33 +1093,33 @@ void DDoomStatusBar::FDoomStatusBarTexture::MakeTexture ()
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if (multiplayer) DrawToBar("STFBANY", 143, 1, STBFremap? STBFremap->Remap : NULL);
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}
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int DDoomStatusBar::FDoomStatusBarTexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate)
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int DDoomStatusBar::FDoomStatusBarTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate)
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{
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FTexture *tex;
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// rotate is never used here
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BaseTexture->CopyTrueColorPixels(buffer, buf_pitch, buf_height, x, y);
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BaseTexture->CopyTrueColorPixels(bmp, x, y);
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if (!deathmatch)
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{
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tex = TexMan["STARMS"];
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if (tex != NULL)
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{
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tex->CopyTrueColorPixels(buffer, buf_pitch, buf_height, x+104, y);
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tex->CopyTrueColorPixels(bmp, x+104, y);
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}
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}
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tex = TexMan["STTPRCNT"];
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if (tex != NULL)
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{
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tex->CopyTrueColorPixels(buffer, buf_pitch, buf_height, x+90, y+3);
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tex->CopyTrueColorPixels(buffer, buf_pitch, buf_height, x+221, y+3);
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tex->CopyTrueColorPixels(bmp, x+90, y+3);
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tex->CopyTrueColorPixels(bmp, x+221, y+3);
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}
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if (multiplayer)
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{
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tex = TexMan["STFBANY"];
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if (tex != NULL)
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{
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tex->CopyTrueColorTranslated(buffer, buf_pitch, buf_height, x+143, y+1, STBFremap);
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tex->CopyTrueColorTranslated(bmp, x+143, y+1, STBFremap);
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}
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}
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return -1;
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12
src/r_data.h
12
src/r_data.h
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@ -94,7 +94,7 @@ public:
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void Unload ();
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virtual void SetFrontSkyLayer ();
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int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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int GetSourceLump() { return DefinitionLump; }
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protected:
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@ -261,7 +261,7 @@ public:
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const BYTE *GetPixels ();
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void Unload ();
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FTextureFormat GetFormat ();
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int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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bool UseBasePalette();
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int GetSourceLump() { return SourceLump; }
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@ -329,7 +329,7 @@ protected:
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void DecompressDXT3 (FWadLump &lump, bool premultiplied, BYTE *tcbuf = NULL);
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void DecompressDXT5 (FWadLump &lump, bool premultiplied, BYTE *tcbuf = NULL);
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int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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bool UseBasePalette();
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friend class FTexture;
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@ -345,7 +345,7 @@ public:
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const BYTE *GetPixels ();
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void Unload ();
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FTextureFormat GetFormat ();
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int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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bool UseBasePalette();
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int GetSourceLump() { return SourceLump; }
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@ -397,7 +397,7 @@ public:
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void Unload ();
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FTextureFormat GetFormat ();
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int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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bool UseBasePalette();
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int GetSourceLump() { return SourceLump; }
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void Unload ();
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FTextureFormat GetFormat ();
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int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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bool UseBasePalette();
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int GetSourceLump() { return SourceLump; }
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@ -86,6 +86,7 @@ struct line_t;
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class player_s;
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class FScanner;
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class FBitmap;
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//
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// The SECTORS record, at runtime.
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@ -794,8 +795,8 @@ public:
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// Returns the whole texture, stored in column-major order
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virtual const BYTE *GetPixels () = 0;
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virtual int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate=0);
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int CopyTrueColorTranslated(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, FRemapTable *remap);
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virtual int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate=0);
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int CopyTrueColorTranslated(FBitmap *bmp, int x, int y, FRemapTable *remap);
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virtual bool UseBasePalette();
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virtual int GetSourceLump() { return -1; }
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246
src/textures/bitmap.cpp
Normal file
246
src/textures/bitmap.cpp
Normal file
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/*
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** bitmap.cpp
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**
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**---------------------------------------------------------------------------
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** Copyright 2008 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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**
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*/
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#include "bitmap.h"
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#include "templates.h"
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//===========================================================================
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//
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// multi-format pixel copy with colormap application
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// requires one of the previously defined conversion classes to work
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//
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//===========================================================================
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template<class T>
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void iCopyColors(BYTE *pout, const BYTE *pin, int count, int step)
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{
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for(int i=0;i<count;i++)
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{
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pout[0]=T::B(pin);
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pout[1]=T::G(pin);
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pout[2]=T::R(pin);
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pout[3]=T::A(pin);
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pout+=4;
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pin+=step;
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}
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}
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typedef void (*CopyFunc)(BYTE *pout, const BYTE *pin, int count, int step);
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static CopyFunc copyfuncs[]={
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iCopyColors<cRGB>,
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iCopyColors<cRGBA>,
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iCopyColors<cIA>,
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iCopyColors<cCMYK>,
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iCopyColors<cBGR>,
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iCopyColors<cBGRA>,
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iCopyColors<cI16>,
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iCopyColors<cRGB555>,
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iCopyColors<cPalEntry>
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};
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//===========================================================================
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//
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// Clips the copy area for CopyPixelData functions
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//
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//===========================================================================
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bool ClipCopyPixelRect(int texwidth, int texheight, int &originx, int &originy,
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const BYTE *&patch, int &srcwidth, int &srcheight,
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int &pstep_x, int &pstep_y, int rotate)
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{
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int pixxoffset;
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int pixyoffset;
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int step_x;
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int step_y;
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// First adjust the settings for the intended rotation
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switch (rotate)
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{
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default:
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case 0: // normal
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pixxoffset = 0;
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pixyoffset = 0;
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step_x = pstep_x;
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step_y = pstep_y;
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break;
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case 1: // rotate 90° right
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pixxoffset = 0;
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pixyoffset = srcheight - 1;
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step_x = -pstep_y;
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step_y = pstep_x;
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break;
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case 2: // rotate 180°
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pixxoffset = srcwidth - 1;
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pixyoffset = srcheight - 1;
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step_x = -pstep_x;
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step_y = -pstep_y;
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break;
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case 3: // rotate 90° left
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pixxoffset = srcwidth - 1;
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pixyoffset = 0;
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step_x = pstep_y;
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step_y = -pstep_x;
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break;
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case 4: // flip horizontally
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pixxoffset = srcwidth - 1;
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pixyoffset = 0;
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step_x = -pstep_x;
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step_y = pstep_y;
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break;
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case 5: // flip horizontally and rotate 90° right
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pixxoffset = srcwidth - 1;
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pixyoffset = srcheight - 1;
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step_x = -pstep_y;
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step_y = -pstep_x;
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break;
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case 6: // flip vertically
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pixxoffset = 0;
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pixyoffset = srcheight - 1;
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step_x = pstep_x;
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step_y = -pstep_y;
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break;
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case 7: // flip horizontally and rotate 90° left
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pixxoffset = 0;
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pixyoffset = 0;
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step_x = pstep_y;
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step_y = pstep_x;
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break;
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}
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if (rotate&1)
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{
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int v = srcwidth;
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srcwidth = srcheight;
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srcheight = v;
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}
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patch += pixxoffset * pstep_x + pixyoffset * pstep_y;
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pstep_x = step_x;
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pstep_y = step_y;
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// clip source rectangle to destination
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if (originx<0)
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{
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srcwidth+=originx;
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patch-=originx*step_x;
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originx=0;
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if (srcwidth<=0) return false;
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}
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if (originx+srcwidth>texwidth)
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{
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srcwidth=texwidth-originx;
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if (srcwidth<=0) return false;
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}
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if (originy<0)
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{
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srcheight+=originy;
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patch-=originy*step_y;
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originy=0;
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if (srcheight<=0) return false;
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}
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if (originy+srcheight>texheight)
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{
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srcheight=texheight-originy;
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if (srcheight<=0) return false;
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}
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return true;
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}
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//===========================================================================
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//
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// True Color texture copy function
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//
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//===========================================================================
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void FBitmap::CopyPixelDataRGB(int originx, int originy, const BYTE *patch, int srcwidth,
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int srcheight, int step_x, int step_y, int rotate, int ct)
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{
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if (ClipCopyPixelRect(Width, Height, originx, originy, patch, srcwidth, srcheight, step_x, step_y, rotate))
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{
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BYTE *buffer = data + 4 * originx + Pitch * originy;
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for (int y=0;y<srcheight;y++)
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{
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copyfuncs[ct](&buffer[y*Pitch], &patch[y*step_y], srcwidth, step_x);
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}
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}
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}
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//===========================================================================
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//
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// Paletted to True Color texture copy function
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//
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//===========================================================================
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void FBitmap::CopyPixelData(int originx, int originy, const BYTE * patch, int srcwidth, int srcheight,
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int step_x, int step_y, int rotate, PalEntry * palette)
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{
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int x,y,pos;
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if (ClipCopyPixelRect(Width, Height, originx, originy, patch, srcwidth, srcheight, step_x, step_y, rotate))
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{
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BYTE *buffer = data + 4*originx + Pitch*originy;
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for (y=0;y<srcheight;y++)
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{
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pos = y*Pitch;
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for (x=0;x<srcwidth;x++,pos+=4)
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{
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int v=(unsigned char)patch[y*step_y+x*step_x];
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if (palette[v].a==0)
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{
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buffer[pos]=palette[v].b;
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buffer[pos+1]=palette[v].g;
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buffer[pos+2]=palette[v].r;
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buffer[pos+3]=255;
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}
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else if (palette[v].a!=255)
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{
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// [RH] Err... This can't be right, can it?
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buffer[pos ] = (buffer[pos ] * palette[v].a + palette[v].b * (1-palette[v].a)) / 255;
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buffer[pos+1] = (buffer[pos+1] * palette[v].a + palette[v].g * (1-palette[v].a)) / 255;
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buffer[pos+2] = (buffer[pos+2] * palette[v].a + palette[v].r * (1-palette[v].a)) / 255;
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buffer[pos+3] = clamp<int>(buffer[pos+3] + (( 255-buffer[pos+3]) * (255-palette[v].a))/255, 0, 255);
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}
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}
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}
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}
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}
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|
204
src/textures/bitmap.h
Normal file
204
src/textures/bitmap.h
Normal file
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/*
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** bitmap.h
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**
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**---------------------------------------------------------------------------
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** Copyright 2008 Christoph Oelckers
|
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** All rights reserved.
|
||||
**
|
||||
** Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions
|
||||
** are met:
|
||||
**
|
||||
** 1. Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** 2. Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in the
|
||||
** documentation and/or other materials provided with the distribution.
|
||||
** 3. The name of the author may not be used to endorse or promote products
|
||||
** derived from this software without specific prior written permission.
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
**---------------------------------------------------------------------------
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**
|
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**
|
||||
*/
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#ifndef __BITMAP_H__
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#define __BITMAP_H__
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#include "doomtype.h"
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class FBitmap
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{
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BYTE *data;
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int Width;
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int Height;
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int Pitch;
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bool FreeBuffer;
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public:
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FBitmap()
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{
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data = NULL;
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Width = Height = 0;
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Pitch = 0;
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FreeBuffer = false;
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}
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|
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FBitmap(BYTE *buffer, int pitch, int width, int height)
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{
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data = buffer;
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|
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Pitch = pitch;
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Width = width;
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Height = height;
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FreeBuffer = false;
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}
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~FBitmap()
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{
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Destroy();
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}
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|
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void Destroy()
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||||
{
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if (data != NULL && FreeBuffer) delete [] data;
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data = NULL;
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FreeBuffer = false;
|
||||
}
|
||||
|
||||
bool Create (int w, int h)
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{
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Pitch = w*4;
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Width = w;
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Height = h;
|
||||
data = new BYTE[4*w*h];
|
||||
FreeBuffer = true;
|
||||
return data != NULL;
|
||||
}
|
||||
|
||||
|
||||
virtual void CopyPixelDataRGB(int originx, int originy, const BYTE *patch, int srcwidth,
|
||||
int srcheight, int step_x, int step_y, int rotate, int ct);
|
||||
virtual void CopyPixelData(int originx, int originy, const BYTE * patch, int srcwidth, int srcheight,
|
||||
int step_x, int step_y, int rotate, PalEntry * palette);
|
||||
|
||||
|
||||
};
|
||||
|
||||
bool ClipCopyPixelRect(int texwidth, int texheight, int &originx, int &originy,
|
||||
const BYTE *&patch, int &srcwidth, int &srcheight,
|
||||
int &step_x, int &step_y, int rotate);
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// True color conversion classes for the different pixel formats
|
||||
// used by the supported texture formats
|
||||
//
|
||||
//===========================================================================
|
||||
struct cRGB
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return p[0]; }
|
||||
static unsigned char G(const unsigned char * p) { return p[1]; }
|
||||
static unsigned char B(const unsigned char * p) { return p[2]; }
|
||||
static unsigned char A(const unsigned char * p) { return 255; }
|
||||
static int Gray(const unsigned char * p) { return (p[0]*77 + p[1]*143 + p[2]*36)>>8; }
|
||||
};
|
||||
|
||||
struct cRGBA
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return p[0]; }
|
||||
static unsigned char G(const unsigned char * p) { return p[1]; }
|
||||
static unsigned char B(const unsigned char * p) { return p[2]; }
|
||||
static unsigned char A(const unsigned char * p) { return p[3]; }
|
||||
static int Gray(const unsigned char * p) { return (p[0]*77 + p[1]*143 + p[2]*36)>>8; }
|
||||
};
|
||||
|
||||
struct cIA
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return p[0]; }
|
||||
static unsigned char G(const unsigned char * p) { return p[0]; }
|
||||
static unsigned char B(const unsigned char * p) { return p[0]; }
|
||||
static unsigned char A(const unsigned char * p) { return p[1]; }
|
||||
static int Gray(const unsigned char * p) { return p[0]; }
|
||||
};
|
||||
|
||||
struct cCMYK
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return p[3] - (((256-p[0])*p[3]) >> 8); }
|
||||
static unsigned char G(const unsigned char * p) { return p[3] - (((256-p[1])*p[3]) >> 8); }
|
||||
static unsigned char B(const unsigned char * p) { return p[3] - (((256-p[2])*p[3]) >> 8); }
|
||||
static unsigned char A(const unsigned char * p) { return 255; }
|
||||
static int Gray(const unsigned char * p) { return (R(p)*77 + G(p)*143 + B(p)*36)>>8; }
|
||||
};
|
||||
|
||||
struct cBGR
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return p[2]; }
|
||||
static unsigned char G(const unsigned char * p) { return p[1]; }
|
||||
static unsigned char B(const unsigned char * p) { return p[0]; }
|
||||
static unsigned char A(const unsigned char * p) { return 255; }
|
||||
static int Gray(const unsigned char * p) { return (p[2]*77 + p[1]*143 + p[0]*36)>>8; }
|
||||
};
|
||||
|
||||
struct cBGRA
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return p[2]; }
|
||||
static unsigned char G(const unsigned char * p) { return p[1]; }
|
||||
static unsigned char B(const unsigned char * p) { return p[0]; }
|
||||
static unsigned char A(const unsigned char * p) { return p[3]; }
|
||||
static int Gray(const unsigned char * p) { return (p[2]*77 + p[1]*143 + p[0]*36)>>8; }
|
||||
};
|
||||
|
||||
struct cI16
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return p[1]; }
|
||||
static unsigned char G(const unsigned char * p) { return p[1]; }
|
||||
static unsigned char B(const unsigned char * p) { return p[1]; }
|
||||
static unsigned char A(const unsigned char * p) { return 255; }
|
||||
static int Gray(const unsigned char * p) { return p[1]; }
|
||||
};
|
||||
|
||||
struct cRGB555
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return (((*(WORD*)p)&0x1f)<<3); }
|
||||
static unsigned char G(const unsigned char * p) { return (((*(WORD*)p)&0x3e0)>>2); }
|
||||
static unsigned char B(const unsigned char * p) { return (((*(WORD*)p)&0x7c00)>>7); }
|
||||
static unsigned char A(const unsigned char * p) { return p[1]; }
|
||||
static int Gray(const unsigned char * p) { return (R(p)*77 + G(p)*143 + B(p)*36)>>8; }
|
||||
};
|
||||
|
||||
struct cPalEntry
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return ((PalEntry*)p)->r; }
|
||||
static unsigned char G(const unsigned char * p) { return ((PalEntry*)p)->g; }
|
||||
static unsigned char B(const unsigned char * p) { return ((PalEntry*)p)->b; }
|
||||
static unsigned char A(const unsigned char * p) { return ((PalEntry*)p)->a; }
|
||||
static int Gray(const unsigned char * p) { return (R(p)*77 + G(p)*143 + B(p)*36)>>8; }
|
||||
};
|
||||
|
||||
enum ColorType
|
||||
{
|
||||
CF_RGB,
|
||||
CF_RGBA,
|
||||
CF_IA,
|
||||
CF_CMYK,
|
||||
CF_BGR,
|
||||
CF_BGRA,
|
||||
CF_I16,
|
||||
CF_RGB555,
|
||||
CF_PalEntry
|
||||
};
|
||||
|
||||
|
||||
#endif
|
|
@ -53,6 +53,7 @@
|
|||
#include "r_local.h"
|
||||
#include "w_wad.h"
|
||||
#include "templates.h"
|
||||
#include "bitmap.h"
|
||||
|
||||
// Since we want this to compile under Linux too, we need to define this
|
||||
// stuff ourselves instead of including a DirectX header.
|
||||
|
@ -742,7 +743,7 @@ void FDDSTexture::DecompressDXT5 (FWadLump &lump, bool premultiplied, BYTE *tcbu
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
int FDDSTexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate)
|
||||
int FDDSTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate)
|
||||
{
|
||||
FWadLump lump = Wads.OpenLumpNum (SourceLump);
|
||||
|
||||
|
@ -768,7 +769,7 @@ int FDDSTexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height
|
|||
}
|
||||
|
||||
// All formats decompress to RGBA.
|
||||
screen->CopyPixelDataRGB(buffer, buf_pitch, buf_height, x, y, TexBuffer, Width, Height, 4, Width*4, rotate, CF_RGBA);
|
||||
bmp->CopyPixelDataRGB(x, y, TexBuffer, Width, Height, 4, Width*4, rotate, CF_RGBA);
|
||||
delete [] TexBuffer;
|
||||
return -1;
|
||||
}
|
||||
|
|
|
@ -39,6 +39,7 @@
|
|||
#include "r_jpeg.h"
|
||||
#include "w_wad.h"
|
||||
#include "v_text.h"
|
||||
#include "bitmap.h"
|
||||
|
||||
void FLumpSourceMgr::InitSource (j_decompress_ptr cinfo)
|
||||
{
|
||||
|
@ -332,7 +333,7 @@ void FJPEGTexture::MakeTexture ()
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
int FJPEGTexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate)
|
||||
int FJPEGTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate)
|
||||
{
|
||||
PalEntry pe[256];
|
||||
|
||||
|
@ -375,18 +376,18 @@ int FJPEGTexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_heigh
|
|||
switch (cinfo.out_color_space)
|
||||
{
|
||||
case JCS_RGB:
|
||||
screen->CopyPixelDataRGB(buffer, buf_pitch, buf_height, x, y, buff, cinfo.output_width, cinfo.output_height,
|
||||
bmp->CopyPixelDataRGB(x, y, buff, cinfo.output_width, cinfo.output_height,
|
||||
3, cinfo.output_width * cinfo.output_components, rotate, CF_RGB);
|
||||
break;
|
||||
|
||||
case JCS_GRAYSCALE:
|
||||
for(int i=0;i<256;i++) pe[i]=PalEntry(0,i,i,i); // default to a gray map
|
||||
screen->CopyPixelData(buffer, buf_pitch, buf_height, x, y, buff, cinfo.output_width, cinfo.output_height,
|
||||
bmp->CopyPixelData(x, y, buff, cinfo.output_width, cinfo.output_height,
|
||||
1, cinfo.output_width, rotate, pe);
|
||||
break;
|
||||
|
||||
case JCS_CMYK:
|
||||
screen->CopyPixelDataRGB(buffer, buf_pitch, buf_height, x, y, buff, cinfo.output_width, cinfo.output_height,
|
||||
bmp->CopyPixelDataRGB(x, y, buff, cinfo.output_width, cinfo.output_height,
|
||||
4, cinfo.output_width * cinfo.output_components, rotate, CF_CMYK);
|
||||
break;
|
||||
|
||||
|
|
|
@ -304,14 +304,13 @@ void FMultiPatchTexture::MakeTexture ()
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
int FMultiPatchTexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate)
|
||||
int FMultiPatchTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate)
|
||||
{
|
||||
int retv = -1;
|
||||
|
||||
for(int i=0;i<NumParts;i++)
|
||||
{
|
||||
int ret = Parts[i].Texture->CopyTrueColorPixels(buffer, buf_pitch, buf_height,
|
||||
x+Parts[i].OriginX, y+Parts[i].OriginY, Parts[i].Rotate);
|
||||
int ret = Parts[i].Texture->CopyTrueColorPixels(bmp, x+Parts[i].OriginX, y+Parts[i].OriginY, Parts[i].Rotate);
|
||||
|
||||
if (ret > retv) retv = ret;
|
||||
}
|
||||
|
|
|
@ -39,6 +39,7 @@
|
|||
#include "r_local.h"
|
||||
#include "w_wad.h"
|
||||
#include "templates.h"
|
||||
#include "bitmap.h"
|
||||
|
||||
|
||||
bool FPCXTexture::Check(FileReader & file)
|
||||
|
@ -418,7 +419,7 @@ void FPCXTexture::MakeTexture()
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
int FPCXTexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate)
|
||||
int FPCXTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate)
|
||||
{
|
||||
PalEntry pe[256];
|
||||
PCXHeader header;
|
||||
|
@ -472,14 +473,13 @@ int FPCXTexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height
|
|||
lump.Seek(sizeof(header), SEEK_SET);
|
||||
ReadPCX8bits (Pixels, lump, &header);
|
||||
}
|
||||
screen->CopyPixelData(buffer, buf_pitch, buf_height, x, y, Pixels, Width, Height, 1, Width, rotate, pe);
|
||||
bmp->CopyPixelData(x, y, Pixels, Width, Height, 1, Width, rotate, pe);
|
||||
}
|
||||
else
|
||||
{
|
||||
Pixels = new BYTE[Width*Height * 3];
|
||||
BYTE * row = buffer;
|
||||
ReadPCX24bits (Pixels, lump, &header, 3);
|
||||
screen->CopyPixelDataRGB(buffer, buf_pitch, buf_height, x, y, Pixels, Width, Height, 3, Width*3, rotate, CF_RGB);
|
||||
bmp->CopyPixelDataRGB(x, y, Pixels, Width, Height, 3, Width*3, rotate, CF_RGB);
|
||||
}
|
||||
delete [] Pixels;
|
||||
return 0;
|
||||
|
|
|
@ -39,6 +39,7 @@
|
|||
#include "w_wad.h"
|
||||
#include "templates.h"
|
||||
#include "m_png.h"
|
||||
#include "bitmap.h"
|
||||
|
||||
|
||||
bool FPNGTexture::Check(FileReader & file)
|
||||
|
@ -490,7 +491,7 @@ void FPNGTexture::MakeTexture ()
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
int FPNGTexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate)
|
||||
int FPNGTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate)
|
||||
{
|
||||
// Parse pre-IDAT chunks. I skip the CRCs. Is that bad?
|
||||
PalEntry pe[256];
|
||||
|
@ -554,20 +555,20 @@ int FPNGTexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height
|
|||
{
|
||||
case 0:
|
||||
case 3:
|
||||
screen->CopyPixelData(buffer, buf_pitch, buf_height, x, y, Pixels, Width, Height, 1, Width, rotate, pe);
|
||||
bmp->CopyPixelData(x, y, Pixels, Width, Height, 1, Width, rotate, pe);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
screen->CopyPixelDataRGB(buffer, buf_pitch, buf_height, x, y, Pixels, Width, Height, 3, pixwidth, rotate, CF_RGB);
|
||||
bmp->CopyPixelDataRGB(x, y, Pixels, Width, Height, 3, pixwidth, rotate, CF_RGB);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
screen->CopyPixelDataRGB(buffer, buf_pitch, buf_height, x, y, Pixels, Width, Height, 2, pixwidth, rotate, CF_IA);
|
||||
bmp->CopyPixelDataRGB(x, y, Pixels, Width, Height, 2, pixwidth, rotate, CF_IA);
|
||||
transpal = -1;
|
||||
break;
|
||||
|
||||
case 6:
|
||||
screen->CopyPixelDataRGB(buffer, buf_pitch, buf_height, x, y, Pixels, Width, Height, 4, pixwidth, rotate, CF_RGBA);
|
||||
bmp->CopyPixelDataRGB(x, y, Pixels, Width, Height, 4, pixwidth, rotate, CF_RGBA);
|
||||
transpal = -1;
|
||||
break;
|
||||
|
||||
|
|
|
@ -40,6 +40,7 @@
|
|||
#include "templates.h"
|
||||
#include "i_system.h"
|
||||
#include "r_translate.h"
|
||||
#include "bitmap.h"
|
||||
|
||||
typedef bool (*CheckFunc)(FileReader & file);
|
||||
typedef FTexture * (*CreateFunc)(FileReader & file, int lumpnum);
|
||||
|
@ -456,8 +457,11 @@ void FTexture::FillBuffer(BYTE *buff, int pitch, int height, FTextureFormat fmt)
|
|||
break;
|
||||
|
||||
case TEX_RGB:
|
||||
CopyTrueColorPixels(buff, pitch, height, 0, 0);
|
||||
{
|
||||
FBitmap bmp(buff, pitch, pitch, height);
|
||||
CopyTrueColorPixels(&bmp, 0, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
I_Error("FTexture::FillBuffer: Unsupported format %d", fmt);
|
||||
|
@ -476,25 +480,21 @@ void FTexture::FillBuffer(BYTE *buff, int pitch, int height, FTextureFormat fmt)
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
int FTexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate)
|
||||
int FTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate)
|
||||
{
|
||||
PalEntry *palette = screen->GetPalette();
|
||||
palette[0].a=255; // temporarily modify the first color's alpha
|
||||
screen->CopyPixelData(buffer, buf_pitch, buf_height, x, y,
|
||||
GetPixels(), Width, Height, Height, 1,
|
||||
rotate, palette);
|
||||
bmp->CopyPixelData(x, y, GetPixels(), Width, Height, Height, 1, rotate, palette);
|
||||
|
||||
palette[0].a=0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int FTexture::CopyTrueColorTranslated(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, FRemapTable *remap)
|
||||
int FTexture::CopyTrueColorTranslated(FBitmap *bmp, int x, int y, FRemapTable *remap)
|
||||
{
|
||||
PalEntry *palette = remap->Palette;
|
||||
palette[0].a=255; // temporarily modify the first color's alpha
|
||||
screen->CopyPixelData(buffer, buf_pitch, buf_height, x, y,
|
||||
GetPixels(), Width, Height, Height, 1,
|
||||
0, palette);
|
||||
bmp->CopyPixelData(x, y, GetPixels(), Width, Height, Height, 1, 0, palette);
|
||||
|
||||
palette[0].a=0;
|
||||
return 0;
|
||||
|
|
|
@ -38,6 +38,7 @@
|
|||
#include "r_local.h"
|
||||
#include "w_wad.h"
|
||||
#include "templates.h"
|
||||
#include "bitmap.h"
|
||||
|
||||
|
||||
bool FTGATexture::Check(FileReader & data)
|
||||
|
@ -384,7 +385,7 @@ void FTGATexture::MakeTexture ()
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
int FTGATexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate)
|
||||
int FTGATexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate)
|
||||
{
|
||||
PalEntry pe[256];
|
||||
FWadLump lump = Wads.OpenLumpNum (SourceLump);
|
||||
|
@ -469,7 +470,7 @@ int FTGATexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height
|
|||
switch (hdr.img_type & 7)
|
||||
{
|
||||
case 1: // paletted
|
||||
screen->CopyPixelData(buffer, buf_pitch, buf_height, x, y, ptr, Width, Height, step_x, Pitch, rotate, pe);
|
||||
bmp->CopyPixelData(x, y, ptr, Width, Height, step_x, Pitch, rotate, pe);
|
||||
break;
|
||||
|
||||
case 2: // RGB
|
||||
|
@ -477,21 +478,21 @@ int FTGATexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height
|
|||
{
|
||||
case 15:
|
||||
case 16:
|
||||
screen->CopyPixelDataRGB(buffer, buf_pitch, buf_height, x, y, ptr, Width, Height, step_x, Pitch, rotate, CF_RGB555);
|
||||
bmp->CopyPixelDataRGB(x, y, ptr, Width, Height, step_x, Pitch, rotate, CF_RGB555);
|
||||
break;
|
||||
|
||||
case 24:
|
||||
screen->CopyPixelDataRGB(buffer, buf_pitch, buf_height, x, y, ptr, Width, Height, step_x, Pitch, rotate, CF_BGR);
|
||||
bmp->CopyPixelDataRGB(x, y, ptr, Width, Height, step_x, Pitch, rotate, CF_BGR);
|
||||
break;
|
||||
|
||||
case 32:
|
||||
if ((hdr.img_desc&15)!=8) // 32 bits without a valid alpha channel
|
||||
{
|
||||
screen->CopyPixelDataRGB(buffer, buf_pitch, buf_height, x, y, ptr, Width, Height, step_x, Pitch, rotate, CF_BGR);
|
||||
bmp->CopyPixelDataRGB(x, y, ptr, Width, Height, step_x, Pitch, rotate, CF_BGR);
|
||||
}
|
||||
else
|
||||
{
|
||||
screen->CopyPixelDataRGB(buffer, buf_pitch, buf_height, x, y, ptr, Width, Height, step_x, Pitch, rotate, CF_BGRA);
|
||||
bmp->CopyPixelDataRGB(x, y, ptr, Width, Height, step_x, Pitch, rotate, CF_BGRA);
|
||||
transval = -1;
|
||||
}
|
||||
break;
|
||||
|
@ -506,11 +507,11 @@ int FTGATexture::CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height
|
|||
{
|
||||
case 8:
|
||||
for(int i=0;i<256;i++) pe[i]=PalEntry(0,i,i,i); // gray map
|
||||
screen->CopyPixelData(buffer, buf_pitch, buf_height, x, y, ptr, Width, Height, step_x, Pitch, rotate, pe);
|
||||
bmp->CopyPixelData(x, y, ptr, Width, Height, step_x, Pitch, rotate, pe);
|
||||
break;
|
||||
|
||||
case 16:
|
||||
screen->CopyPixelDataRGB(buffer, buf_pitch, buf_height, x, y, ptr, Width, Height, step_x, Pitch, rotate, CF_I16);
|
||||
bmp->CopyPixelDataRGB(x, y, ptr, Width, Height, step_x, Pitch, rotate, CF_I16);
|
||||
break;
|
||||
|
||||
default:
|
||||
|
|
210
src/v_video.cpp
210
src/v_video.cpp
|
@ -1157,216 +1157,6 @@ void DFrameBuffer::WipeCleanup()
|
|||
wipe_Cleanup();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// multi-format pixel copy with colormap application
|
||||
// requires one of the previously defined conversion classes to work
|
||||
//
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
void iCopyColors(BYTE *pout, const BYTE *pin, int count, int step)
|
||||
{
|
||||
for(int i=0;i<count;i++)
|
||||
{
|
||||
pout[0]=T::B(pin);
|
||||
pout[1]=T::G(pin);
|
||||
pout[2]=T::R(pin);
|
||||
pout[3]=T::A(pin);
|
||||
pout+=4;
|
||||
pin+=step;
|
||||
}
|
||||
}
|
||||
|
||||
typedef void (*CopyFunc)(BYTE *pout, const BYTE *pin, int count, int step);
|
||||
|
||||
static CopyFunc copyfuncs[]={
|
||||
iCopyColors<cRGB>,
|
||||
iCopyColors<cRGBA>,
|
||||
iCopyColors<cIA>,
|
||||
iCopyColors<cCMYK>,
|
||||
iCopyColors<cBGR>,
|
||||
iCopyColors<cBGRA>,
|
||||
iCopyColors<cI16>,
|
||||
iCopyColors<cRGB555>,
|
||||
iCopyColors<cPalEntry>
|
||||
};
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Clips the copy area for CopyPixelData functions
|
||||
//
|
||||
//===========================================================================
|
||||
bool ClipCopyPixelRect(int texwidth, int texheight, int &originx, int &originy,
|
||||
const BYTE *&patch, int &srcwidth, int &srcheight,
|
||||
int &pstep_x, int &pstep_y, int rotate)
|
||||
{
|
||||
int pixxoffset;
|
||||
int pixyoffset;
|
||||
|
||||
int step_x;
|
||||
int step_y;
|
||||
|
||||
// First adjust the settings for the intended rotation
|
||||
switch (rotate)
|
||||
{
|
||||
default:
|
||||
case 0: // normal
|
||||
pixxoffset = 0;
|
||||
pixyoffset = 0;
|
||||
step_x = pstep_x;
|
||||
step_y = pstep_y;
|
||||
break;
|
||||
|
||||
case 1: // rotate 90° right
|
||||
pixxoffset = 0;
|
||||
pixyoffset = srcheight - 1;
|
||||
step_x = -pstep_y;
|
||||
step_y = pstep_x;
|
||||
break;
|
||||
|
||||
case 2: // rotate 180°
|
||||
pixxoffset = srcwidth - 1;
|
||||
pixyoffset = srcheight - 1;
|
||||
step_x = -pstep_x;
|
||||
step_y = -pstep_y;
|
||||
break;
|
||||
|
||||
case 3: // rotate 90° left
|
||||
pixxoffset = srcwidth - 1;
|
||||
pixyoffset = 0;
|
||||
step_x = pstep_y;
|
||||
step_y = -pstep_x;
|
||||
break;
|
||||
|
||||
case 4: // flip horizontally
|
||||
pixxoffset = srcwidth - 1;
|
||||
pixyoffset = 0;
|
||||
step_x = -pstep_x;
|
||||
step_y = pstep_y;
|
||||
break;
|
||||
|
||||
case 5: // flip horizontally and rotate 90° right
|
||||
pixxoffset = srcwidth - 1;
|
||||
pixyoffset = srcheight - 1;
|
||||
step_x = -pstep_y;
|
||||
step_y = -pstep_x;
|
||||
break;
|
||||
|
||||
case 6: // flip vertically
|
||||
pixxoffset = 0;
|
||||
pixyoffset = srcheight - 1;
|
||||
step_x = pstep_x;
|
||||
step_y = -pstep_y;
|
||||
break;
|
||||
|
||||
case 7: // flip horizontally and rotate 90° left
|
||||
pixxoffset = 0;
|
||||
pixyoffset = 0;
|
||||
step_x = pstep_y;
|
||||
step_y = pstep_x;
|
||||
break;
|
||||
}
|
||||
if (rotate&1)
|
||||
{
|
||||
int v = srcwidth;
|
||||
srcwidth = srcheight;
|
||||
srcheight = v;
|
||||
}
|
||||
|
||||
patch += pixxoffset * pstep_x + pixyoffset * pstep_y;
|
||||
pstep_x = step_x;
|
||||
pstep_y = step_y;
|
||||
|
||||
// clip source rectangle to destination
|
||||
if (originx<0)
|
||||
{
|
||||
srcwidth+=originx;
|
||||
patch-=originx*step_x;
|
||||
originx=0;
|
||||
if (srcwidth<=0) return false;
|
||||
}
|
||||
if (originx+srcwidth>texwidth)
|
||||
{
|
||||
srcwidth=texwidth-originx;
|
||||
if (srcwidth<=0) return false;
|
||||
}
|
||||
|
||||
if (originy<0)
|
||||
{
|
||||
srcheight+=originy;
|
||||
patch-=originy*step_y;
|
||||
originy=0;
|
||||
if (srcheight<=0) return false;
|
||||
}
|
||||
if (originy+srcheight>texheight)
|
||||
{
|
||||
srcheight=texheight-originy;
|
||||
if (srcheight<=0) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// True Color texture copy function
|
||||
//
|
||||
//===========================================================================
|
||||
void DFrameBuffer::CopyPixelDataRGB(BYTE *buffer, int texpitch, int texheight, int originx, int originy,
|
||||
const BYTE *patch, int srcwidth, int srcheight, int step_x, int step_y,
|
||||
int rotate, int ct)
|
||||
{
|
||||
if (ClipCopyPixelRect(texpitch/4, texheight, originx, originy, patch, srcwidth, srcheight, step_x, step_y, rotate))
|
||||
{
|
||||
buffer+=4*originx + texpitch*originy;
|
||||
for (int y=0;y<srcheight;y++)
|
||||
{
|
||||
copyfuncs[ct](&buffer[y*texpitch], &patch[y*step_y], srcwidth, step_x);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Paletted to True Color texture copy function
|
||||
//
|
||||
//===========================================================================
|
||||
void DFrameBuffer::CopyPixelData(BYTE * buffer, int texpitch, int texheight, int originx, int originy,
|
||||
const BYTE * patch, int srcwidth, int srcheight,
|
||||
int step_x, int step_y, int rotate, PalEntry * palette)
|
||||
{
|
||||
int x,y,pos;
|
||||
|
||||
if (ClipCopyPixelRect(texpitch/4, texheight, originx, originy, patch, srcwidth, srcheight, step_x, step_y, rotate))
|
||||
{
|
||||
buffer+=4*originx + texpitch*originy;
|
||||
|
||||
for (y=0;y<srcheight;y++)
|
||||
{
|
||||
pos=y*texpitch;
|
||||
for (x=0;x<srcwidth;x++,pos+=4)
|
||||
{
|
||||
int v=(unsigned char)patch[y*step_y+x*step_x];
|
||||
if (palette[v].a==0)
|
||||
{
|
||||
buffer[pos]=palette[v].b;
|
||||
buffer[pos+1]=palette[v].g;
|
||||
buffer[pos+2]=palette[v].r;
|
||||
buffer[pos+3]=255;
|
||||
}
|
||||
else if (palette[v].a!=255)
|
||||
{
|
||||
// [RH] Err... This can't be right, can it?
|
||||
buffer[pos ] = (buffer[pos ] * palette[v].a + palette[v].b * (1-palette[v].a)) / 255;
|
||||
buffer[pos+1] = (buffer[pos+1] * palette[v].a + palette[v].g * (1-palette[v].a)) / 255;
|
||||
buffer[pos+2] = (buffer[pos+2] * palette[v].a + palette[v].r * (1-palette[v].a)) / 255;
|
||||
buffer[pos+3] = clamp<int>(buffer[pos+3] + (( 255-buffer[pos+3]) * (255-palette[v].a))/255, 0, 255);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Texture precaching
|
||||
|
|
113
src/v_video.h
113
src/v_video.h
|
@ -372,15 +372,6 @@ public:
|
|||
// Create a palette texture from a remap/palette table.
|
||||
virtual FNativePalette *CreatePalette(FRemapTable *remap);
|
||||
|
||||
// texture copy functions
|
||||
virtual void CopyPixelDataRGB(BYTE *buffer, int texpitch, int texheight, int originx, int originy,
|
||||
const BYTE *patch, int pix_width, int pix_height, int step_x, int step_y,
|
||||
int rotate, int ct);
|
||||
|
||||
virtual void CopyPixelData(BYTE *buffer, int texpitch, int texheight, int originx, int originy,
|
||||
const BYTE *patch, int pix_width, int pix_height,
|
||||
int step_x, int step_y, int rotate, PalEntry * palette);
|
||||
|
||||
// Precaches or unloads a texture
|
||||
virtual void PrecacheTexture(FTexture *tex, int cache);
|
||||
|
||||
|
@ -405,9 +396,6 @@ private:
|
|||
DWORD LastMS, LastSec, FrameCount, LastCount, LastTic;
|
||||
};
|
||||
|
||||
bool ClipCopyPixelRect(int texwidth, int texheight, int &originx, int &originy,
|
||||
const BYTE *&patch, int &srcwidth, int &srcheight,
|
||||
int &step_x, int &step_y, int rotate);
|
||||
|
||||
extern FColorMatcher ColorMatcher;
|
||||
|
||||
|
@ -478,106 +466,5 @@ int CheckRatio (int width, int height);
|
|||
extern const int BaseRatioSizes[5][4];
|
||||
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// True color conversion classes for the different pixel formats
|
||||
// used by the supported texture formats
|
||||
//
|
||||
//===========================================================================
|
||||
struct cRGB
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return p[0]; }
|
||||
static unsigned char G(const unsigned char * p) { return p[1]; }
|
||||
static unsigned char B(const unsigned char * p) { return p[2]; }
|
||||
static unsigned char A(const unsigned char * p) { return 255; }
|
||||
static int Gray(const unsigned char * p) { return (p[0]*77 + p[1]*143 + p[2]*36)>>8; }
|
||||
};
|
||||
|
||||
struct cRGBA
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return p[0]; }
|
||||
static unsigned char G(const unsigned char * p) { return p[1]; }
|
||||
static unsigned char B(const unsigned char * p) { return p[2]; }
|
||||
static unsigned char A(const unsigned char * p) { return p[3]; }
|
||||
static int Gray(const unsigned char * p) { return (p[0]*77 + p[1]*143 + p[2]*36)>>8; }
|
||||
};
|
||||
|
||||
struct cIA
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return p[0]; }
|
||||
static unsigned char G(const unsigned char * p) { return p[0]; }
|
||||
static unsigned char B(const unsigned char * p) { return p[0]; }
|
||||
static unsigned char A(const unsigned char * p) { return p[1]; }
|
||||
static int Gray(const unsigned char * p) { return p[0]; }
|
||||
};
|
||||
|
||||
struct cCMYK
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return p[3] - (((256-p[0])*p[3]) >> 8); }
|
||||
static unsigned char G(const unsigned char * p) { return p[3] - (((256-p[1])*p[3]) >> 8); }
|
||||
static unsigned char B(const unsigned char * p) { return p[3] - (((256-p[2])*p[3]) >> 8); }
|
||||
static unsigned char A(const unsigned char * p) { return 255; }
|
||||
static int Gray(const unsigned char * p) { return (R(p)*77 + G(p)*143 + B(p)*36)>>8; }
|
||||
};
|
||||
|
||||
struct cBGR
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return p[2]; }
|
||||
static unsigned char G(const unsigned char * p) { return p[1]; }
|
||||
static unsigned char B(const unsigned char * p) { return p[0]; }
|
||||
static unsigned char A(const unsigned char * p) { return 255; }
|
||||
static int Gray(const unsigned char * p) { return (p[2]*77 + p[1]*143 + p[0]*36)>>8; }
|
||||
};
|
||||
|
||||
struct cBGRA
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return p[2]; }
|
||||
static unsigned char G(const unsigned char * p) { return p[1]; }
|
||||
static unsigned char B(const unsigned char * p) { return p[0]; }
|
||||
static unsigned char A(const unsigned char * p) { return p[3]; }
|
||||
static int Gray(const unsigned char * p) { return (p[2]*77 + p[1]*143 + p[0]*36)>>8; }
|
||||
};
|
||||
|
||||
struct cI16
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return p[1]; }
|
||||
static unsigned char G(const unsigned char * p) { return p[1]; }
|
||||
static unsigned char B(const unsigned char * p) { return p[1]; }
|
||||
static unsigned char A(const unsigned char * p) { return 255; }
|
||||
static int Gray(const unsigned char * p) { return p[1]; }
|
||||
};
|
||||
|
||||
struct cRGB555
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return (((*(WORD*)p)&0x1f)<<3); }
|
||||
static unsigned char G(const unsigned char * p) { return (((*(WORD*)p)&0x3e0)>>2); }
|
||||
static unsigned char B(const unsigned char * p) { return (((*(WORD*)p)&0x7c00)>>7); }
|
||||
static unsigned char A(const unsigned char * p) { return p[1]; }
|
||||
static int Gray(const unsigned char * p) { return (R(p)*77 + G(p)*143 + B(p)*36)>>8; }
|
||||
};
|
||||
|
||||
struct cPalEntry
|
||||
{
|
||||
static unsigned char R(const unsigned char * p) { return ((PalEntry*)p)->r; }
|
||||
static unsigned char G(const unsigned char * p) { return ((PalEntry*)p)->g; }
|
||||
static unsigned char B(const unsigned char * p) { return ((PalEntry*)p)->b; }
|
||||
static unsigned char A(const unsigned char * p) { return ((PalEntry*)p)->a; }
|
||||
static int Gray(const unsigned char * p) { return (R(p)*77 + G(p)*143 + B(p)*36)>>8; }
|
||||
};
|
||||
|
||||
enum ColorType
|
||||
{
|
||||
CF_RGB,
|
||||
CF_RGBA,
|
||||
CF_IA,
|
||||
CF_CMYK,
|
||||
CF_BGR,
|
||||
CF_BGRA,
|
||||
CF_I16,
|
||||
CF_RGB555,
|
||||
CF_PalEntry
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif // __V_VIDEO_H__
|
||||
|
|
|
@ -205,6 +205,7 @@ ACTOR WolfensteinSS 84
|
|||
DeathSound "wolfss/death"
|
||||
ActiveSound "wolfss/active"
|
||||
AttackSound "wolfss/attack"
|
||||
Obituary "$OB_WOLFSS"
|
||||
Dropitem "Clip"
|
||||
States
|
||||
{
|
||||
|
|
434
zdoom.vcproj
434
zdoom.vcproj
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Version="8,00"
|
||||
Name="zdoom"
|
||||
ProjectGUID="{8049475B-5C87-46F9-9358-635218A4EF18}"
|
||||
RootNamespace=" zdoom"
|
||||
|
@ -135,6 +135,112 @@
|
|||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
Description="Checking svnrevision.h..."
|
||||
CommandLine="$(OutDir)\updaterevision.exe src src/svnrevision.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Debug/zdoom.tlb"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;jpeg-6b;snes_spc\snes_spc"
|
||||
PreprocessorDefinitions="WIN32,_DEBUG,_WIN32,_WINDOWS,USEASM,_CRTDBG_MAP_ALLOC,HAVE_STRUPR,HAVE_FILELENGTH"
|
||||
MinimalRebuild="true"
|
||||
RuntimeLibrary="1"
|
||||
EnableFunctionLevelLinking="true"
|
||||
ForceConformanceInForLoopScope="true"
|
||||
PrecompiledHeaderFile=""
|
||||
AssemblerOutput="4"
|
||||
AssemblerListingLocation=".\Debug/"
|
||||
ObjectFile=".\Debug/"
|
||||
ProgramDataBaseFileName=".\Debug/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
Detect64BitPortabilityProblems="true"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="0"
|
||||
DisableSpecificWarnings="4996"
|
||||
ForcedIncludeFiles=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/MACHINE:I386"
|
||||
AdditionalDependencies="gdi32.lib user32.lib comctl32.lib shell32.lib advapi32.lib comdlg32.lib ole32.lib dxguid.lib dsound.lib dinput8.lib strmiids.lib wsock32.lib winmm.lib fmodex_vc.lib setupapi.lib ws2_32.lib"
|
||||
OutputFile="../zdoomd.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
AdditionalLibraryDirectories=""
|
||||
IgnoreDefaultLibraryNames="libcmt;msvcrtd;msvcrt"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile=".\Debug/zdoomd.pdb"
|
||||
SubSystem="2"
|
||||
StackReserveSize="0"
|
||||
TerminalServerAware="2"
|
||||
SetChecksum="false"
|
||||
TargetMachine="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
|
@ -249,112 +355,6 @@
|
|||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
Description="Checking svnrevision.h..."
|
||||
CommandLine="$(OutDir)\updaterevision.exe src src/svnrevision.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Debug/zdoom.tlb"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;jpeg-6b;snes_spc\snes_spc"
|
||||
PreprocessorDefinitions="WIN32,_DEBUG,_WIN32,_WINDOWS,USEASM,_CRTDBG_MAP_ALLOC,HAVE_STRUPR,HAVE_FILELENGTH"
|
||||
MinimalRebuild="true"
|
||||
RuntimeLibrary="1"
|
||||
EnableFunctionLevelLinking="true"
|
||||
ForceConformanceInForLoopScope="true"
|
||||
PrecompiledHeaderFile=""
|
||||
AssemblerOutput="4"
|
||||
AssemblerListingLocation=".\Debug/"
|
||||
ObjectFile=".\Debug/"
|
||||
ProgramDataBaseFileName=".\Debug/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
Detect64BitPortabilityProblems="true"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="0"
|
||||
DisableSpecificWarnings="4996"
|
||||
ForcedIncludeFiles=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/MACHINE:I386"
|
||||
AdditionalDependencies="gdi32.lib user32.lib comctl32.lib shell32.lib advapi32.lib comdlg32.lib ole32.lib dxguid.lib dsound.lib dinput8.lib strmiids.lib wsock32.lib winmm.lib fmodex_vc.lib setupapi.lib ws2_32.lib"
|
||||
OutputFile="../zdoomd.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
AdditionalLibraryDirectories=""
|
||||
IgnoreDefaultLibraryNames="libcmt;msvcrtd;msvcrt"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile=".\Debug/zdoomd.pdb"
|
||||
SubSystem="2"
|
||||
StackReserveSize="0"
|
||||
TerminalServerAware="2"
|
||||
SetChecksum="false"
|
||||
TargetMachine="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
|
@ -924,16 +924,6 @@
|
|||
Outputs=""src/$(InputName).h""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Creating $(InputName).h from src/$(InputFileName)"
|
||||
CommandLine="tools\re2c\re2c -s -o "src/$(InputName).h" "src/$(InputFileName)"
"
|
||||
Outputs=""src/$(InputName).h""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
|
@ -944,6 +934,16 @@
|
|||
Outputs=""src/$(InputName).h""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Creating $(InputName).h from src/$(InputFileName)"
|
||||
CommandLine="tools\re2c\re2c -s -o "src/$(InputName).h" "src/$(InputFileName)"
"
|
||||
Outputs=""src/$(InputName).h""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
|
@ -1538,16 +1538,6 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)/$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
|
@ -1558,6 +1548,16 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)/$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
|
@ -1582,16 +1582,6 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)/$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
|
@ -1602,6 +1592,16 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)/$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
|
@ -1626,16 +1626,6 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
|
@ -1646,6 +1636,16 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
|
@ -1670,16 +1670,6 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
|
@ -1690,6 +1680,16 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
|
@ -1714,16 +1714,6 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
|
@ -1734,6 +1724,16 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
|
@ -1898,14 +1898,6 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
|
@ -1916,6 +1908,14 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
|
@ -2636,6 +2636,14 @@
|
|||
RelativePath=".\src\textures\automaptexture.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\textures\bitmap.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\textures\bitmap.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\textures\buildtexture.cpp"
|
||||
>
|
||||
|
@ -2765,14 +2773,6 @@
|
|||
AdditionalIncludeDirectories="src\win32;$(NoInherit)"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories="src\win32;$(NoInherit)"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
|
@ -2782,6 +2782,14 @@
|
|||
AdditionalIncludeDirectories="src\win32;$(NoInherit)"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories="src\win32;$(NoInherit)"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
|
@ -3024,7 +3032,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3032,7 +3040,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3064,7 +3072,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3072,7 +3080,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3101,7 +3109,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3110,7 +3118,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3140,7 +3148,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3148,7 +3156,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3177,7 +3185,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3186,7 +3194,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3217,7 +3225,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3226,7 +3234,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3256,7 +3264,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3264,7 +3272,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3293,7 +3301,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3302,7 +3310,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3333,7 +3341,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3342,7 +3350,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3373,7 +3381,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3382,7 +3390,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3412,7 +3420,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3420,7 +3428,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3448,7 +3456,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3456,7 +3464,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3484,7 +3492,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3492,7 +3500,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3520,7 +3528,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3528,7 +3536,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3558,7 +3566,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3568,7 +3576,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
|
Loading…
Reference in a new issue