qzdoom/wadsrc/static/zscript/statusbar
Christoph Oelckers d500dc99ea - handle the Harmony status bar icon scaling a bit more robustly.
Considering that the physical texture size should be abstracted away from modding this needs to be done differently.
Doing any calculations with physical texture sizes on the mod side is only going to cause errors so this had been changed to always return scaled size.
2018-12-06 20:21:33 +01:00
..
alt_hud.txt - fixed max. ammo display on AltHud. 2018-12-03 23:34:23 +01:00
doom_sbar.txt - fixed: SBARINFO based status bars got the wrong color for automap HUD highlights when playing Doom. 2017-05-04 11:37:36 +02:00
harm_sbar.txt - handle the Harmony status bar icon scaling a bit more robustly. 2018-12-06 20:21:33 +01:00
heretic_sbar.txt Fixed status bar chain wiggling when paused 2018-03-17 12:29:55 +02:00
hexen_sbar.txt - fixed: The health chain in Hexen wasn't drawn on the main status bar. Did some reordering to ensure it won't get skipped. 2017-04-01 13:18:19 +02:00
sbarinfowrapper.txt - fixed shader compilation. 2018-05-19 21:17:58 +02:00
statusbar.txt - moved ValidateInvFirst to the script side because this was one of the major functions that directly reference AInventory. 2018-12-01 17:46:20 +01:00
strife_sbar.txt - silenced a few float truncation warnings that get printed in developer mode. 2017-04-27 10:23:31 +02:00