qzdoom/src/thingdef
2016-07-30 00:26:41 +02:00
..
olddecorations.cpp - made AActor::alpha a floating point value 2016-03-21 12:18:46 +01:00
thingdef.cpp - reinstated abort-on-error for any problem that gets reported during DECORATE code generation. 2016-06-08 10:46:35 +02:00
thingdef.h Renamed the weapon action function caller check to ACTION_CALL_FROM_PSPRITE to avoid confusion 2016-06-17 18:36:57 +02:00
thingdef_codeptr.cpp Added SpriteAngle and SpriteRotation properties. 2016-07-30 00:26:40 +02:00
thingdef_data.cpp Added SpriteAngle and SpriteRotation properties. 2016-07-30 00:26:40 +02:00
thingdef_exp.cpp Properly use the boolean type in expressions 2016-07-12 19:36:59 +02:00
thingdef_exp.h Added while loops to DECORATE 2016-07-30 00:26:41 +02:00
thingdef_expression.cpp Added while loops to DECORATE 2016-07-30 00:26:41 +02:00
thingdef_parse.cpp Added TRANSFERTRANSLATION morph flag 2016-07-24 00:56:57 +02:00
thingdef_properties.cpp Added SpriteAngle and SpriteRotation properties. 2016-07-30 00:26:40 +02:00
thingdef_states.cpp Added while loops to DECORATE 2016-07-30 00:26:41 +02:00