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https://github.com/ZDoom/qzdoom.git
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Added while loops to DECORATE
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parent
c4eafc1c38
commit
d1749233ec
5 changed files with 160 additions and 1 deletions
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@ -48,6 +48,7 @@
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#define RESOLVE(p,c) if (p!=NULL) p = p->Resolve(c)
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#define ABORT(p) if (!(p)) { delete this; return NULL; }
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#define SAFE_RESOLVE(p,c) RESOLVE(p,c); ABORT(p)
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#define SAFE_RESOLVE_OPT(p,c) if (p!=NULL) { SAFE_RESOLVE(p,c) }
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class VMFunctionBuilder;
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class FxJumpStatement;
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@ -927,6 +928,24 @@ public:
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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//
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// FxWhileLoop
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//
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//==========================================================================
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class FxWhileLoop : public FxExpression
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{
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FxExpression *Condition;
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FxExpression *Code;
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public:
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FxWhileLoop(FxExpression *condition, FxExpression *code, const FScriptPosition &pos);
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~FxWhileLoop();
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FxExpression *Resolve(FCompileContext&);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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//
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// FxJumpStatement
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@ -3857,6 +3857,107 @@ ExpEmit FxIfStatement::Emit(VMFunctionBuilder *build)
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return ExpEmit();
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}
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//==========================================================================
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//
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// FxWhileLoop
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//
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//==========================================================================
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FxWhileLoop::FxWhileLoop(FxExpression *condition, FxExpression *code, const FScriptPosition &pos)
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: FxExpression(pos), Condition(condition), Code(code)
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{
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ValueType = TypeVoid;
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}
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FxWhileLoop::~FxWhileLoop()
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{
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SAFE_DELETE(Condition);
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SAFE_DELETE(Code);
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}
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FxExpression *FxWhileLoop::Resolve(FCompileContext &ctx)
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{
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CHECKRESOLVED();
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SAFE_RESOLVE(Condition, ctx);
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SAFE_RESOLVE_OPT(Code, ctx);
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ctx.HandleJumps(TK_Break, this);
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ctx.HandleJumps(TK_Continue, this);
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if (Condition->ValueType != TypeBool)
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{
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Condition = new FxBoolCast(Condition);
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SAFE_RESOLVE(Condition, ctx);
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}
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if (Condition->isConstant())
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{
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if (static_cast<FxConstant *>(Condition)->GetValue().GetBool() == false)
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{ // Nothing happens
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FxExpression *nop = new FxNop(ScriptPosition);
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delete this;
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return nop;
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}
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else if (Code == nullptr)
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{ // "while (true) { }"
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// Someone could be using this for testing.
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ScriptPosition.Message(MSG_WARNING, "Infinite empty loop");
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}
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}
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return this;
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}
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ExpEmit FxWhileLoop::Emit(VMFunctionBuilder *build)
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{
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assert(Condition->ValueType == TypeBool);
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size_t loopstart, loopend;
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size_t jumpspot;
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// Evaluate the condition and execute/break out of the loop.
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loopstart = build->GetAddress();
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if (!Condition->isConstant())
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{
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ExpEmit cond = Condition->Emit(build);
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build->Emit(OP_TEST, cond.RegNum, 0);
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jumpspot = build->Emit(OP_JMP, 0);
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cond.Free(build);
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}
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else assert(static_cast<FxConstant *>(Condition)->GetValue().GetBool() == true);
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// Execute the loop's content.
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if (Code != nullptr)
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{
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ExpEmit code = Code->Emit(build);
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code.Free(build);
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}
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// Loop back.
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build->Backpatch(build->Emit(OP_JMP, 0), loopstart);
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loopend = build->GetAddress();
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if (!Condition->isConstant())
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{
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build->Backpatch(jumpspot, loopend);
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}
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// Give a proper address to any break/continue statement within this loop.
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for (unsigned int i = 0; i < JumpAddresses.Size(); i++)
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{
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if (JumpAddresses[i]->Token == TK_Break)
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{
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build->Backpatch(JumpAddresses[i]->Address, loopend);
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}
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else
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{ // Continue statement.
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build->Backpatch(JumpAddresses[i]->Address, loopstart);
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}
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}
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return ExpEmit();
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}
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//==========================================================================
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//
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// FxJumpStatement
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@ -480,6 +480,27 @@ static FxExpression *ParseIf(FScanner &sc, FState state, FString statestring, Ba
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return add;
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}
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static FxExpression *ParseWhile(FScanner &sc, FState state, FString statestring, Baggage &bag,
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PPrototype *&retproto, bool &lastwasret)
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{
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FxExpression *cond, *code;
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PPrototype *proto;
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bool ret;
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sc.MustGetStringName("(");
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cond = ParseExpression(sc, bag.Info);
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sc.MustGetStringName(")");
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sc.MustGetStringName("{"); // Enforce braces like for if statements.
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code = ParseActions(sc, state, statestring, bag, proto, ret);
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sc.MustGetString();
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retproto = ReturnCheck(retproto, proto, sc);
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lastwasret = false; // A while loop always jumps back.
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return new FxWhileLoop(cond, code, sc);
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}
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FxExpression *ParseActions(FScanner &sc, FState state, FString statestring, Baggage &bag,
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PPrototype *&retproto, bool &endswithret)
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{
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@ -505,9 +526,13 @@ FxExpression *ParseActions(FScanner &sc, FState state, FString statestring, Bagg
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FxExpression *add;
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lastwasret = false;
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if (sc.Compare("if"))
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{ // Hangle an if statement
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{ // Handle an if statement
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add = ParseIf(sc, state, statestring, bag, proto, lastwasret);
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}
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else if (sc.Compare("while"))
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{ // Handle a while loop
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add = ParseWhile(sc, state, statestring, bag, proto, lastwasret);
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}
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else if (sc.Compare("return"))
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{ // Handle a return statement
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lastwasret = true;
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@ -436,6 +436,17 @@ bool VMFunctionBuilder::RegAvailability::Reuse(int reg)
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return true;
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}
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//==========================================================================
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//
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// VMFunctionBuilder :: GetAddress
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//
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//==========================================================================
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size_t VMFunctionBuilder::GetAddress()
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{
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return Code.Size();
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}
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//==========================================================================
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//
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// VMFunctionBuilder :: Emit
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@ -34,6 +34,9 @@ public:
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int GetConstantAddress(void *ptr, VM_ATAG tag);
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int GetConstantString(FString str);
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// Returns the address of the next instruction to be emitted.
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size_t GetAddress();
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// Returns the address of the newly-emitted instruction.
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size_t Emit(int opcode, int opa, int opb, int opc);
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size_t Emit(int opcode, int opa, VM_SHALF opbc);
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