qzdoom/src/scripting
Christoph Oelckers cf74118d53 - fixed the extremely long standing bug that Lost Souls didn't reacquire their target when slamming into something.
This was one of that annoying old design mistakes where Doom and Heretic features were poorly merged together. The Heretic Gargoyle uses very similar coding but performs a subtly different action when actually hitting another actor. This different action was made the default, even for the Lost Soul.
It has now been changed that both monsters use their original action, being distinguished by an actor flag. For compatibility with custom definitions Heretic's behavior, which has been the default in ZDoom will be the preferred one. The one of the Lost Soul can be reactivated by a flag.
2019-08-11 09:00:29 +02:00
..
backend - exposed Append() method to ZScript dynamic array 2019-08-10 16:37:40 +03:00
decorate - fixed crash on message output during decorate parsing 2019-05-28 18:13:34 +03:00
vm - Fixed compilation with MinGW. 2019-07-15 19:26:25 +02:00
zscript - clarify too old ZScript version message 2019-06-30 22:14:23 -04:00
symbols.cpp - fixed erroneous removal of property flag members 2019-02-03 12:33:06 +02:00
symbols.h Merge branch 'asmjit' into weapon_scriptification 2018-11-26 00:14:44 +01:00
thingdef.cpp - added validation for presence of drop item classes 2019-07-11 14:11:01 +02:00
thingdef.h - fixed code emission for constant ZScript function arguments 2019-01-23 22:37:16 +01:00
thingdef_data.cpp - fixed the extremely long standing bug that Lost Souls didn't reacquire their target when slamming into something. 2019-08-11 09:00:29 +02:00
thingdef_properties.cpp - removed v_video.h include from portals.h 2019-02-01 00:30:21 +01:00
types.cpp - got rid of FNameNoInit and made the default constructor of FName non-initializing. 2018-08-19 08:19:19 +02:00
types.h - fixed compilation of targets with optimization 2018-11-15 10:59:37 +02:00
vmiterators.cpp - added the missing Level parameters to AActor::StaticSpawn and P_ExecuteSpecial. 2019-02-01 22:02:16 +01:00
vmthunks.cpp - added option to print a map author's name on the summary screen 2019-08-02 09:11:40 +02:00
vmthunks_actors.cpp Added A_SoundPitch and an optional pitch parameter to A_PlaySound and S_Sound. 2019-07-24 20:15:24 +02:00