qzdoom/wadsrc/static/zscript
Christoph Oelckers cb89a1a81a - fixed inconsistent use of line_t::portaltransferred.
Some parts used 0 as 'nothing' others used UINT_MAX. 0 should refer to the map's default sky, not to nothing.
2017-01-08 14:59:31 +01:00
..
chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom - fixed typo in A_BrainSpit. 2017-01-02 23:26:19 +01:00
heretic - reviewd script code for spawn calls that did not check their results. 2016-12-31 15:40:51 +01:00
hexen - added a TStaticArray class that allows safe access to resizable static data (like the sectors, linedefs, etc.) for the VM. 2017-01-02 21:40:52 +01:00
raven - reviewd script code for spawn calls that did not check their results. 2016-12-31 15:40:51 +01:00
shared - scriptified PowerBuddha and PowerFrightener. 2017-01-03 21:03:05 +01:00
strife - reviewd script code for spawn calls that did not check their results. 2016-12-31 15:40:51 +01:00
actor.txt - fixed: The default minimum and maximum distances for A_Teleport were swapped. 2017-01-04 23:56:41 +01:00
actor_checks.txt - renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs. 2016-11-21 13:04:27 +01:00
base.txt - fixed inconsistent use of line_t::portaltransferred. 2017-01-08 14:59:31 +01:00
compatibility.txt - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
constants.txt - scriptified PowerInfiniteAmmo to test the exported functions. 2016-12-31 00:20:02 +01:00