qzdoom/src/posix
Christoph Oelckers 0323f54384 - rename I_FPSTime function.
- now that the frame buffer stores its render time, the 'ms' return from I_GetTimeFrac is not needed anymore, we may just as well use the globally stored value instead.

The only feature this value was ever used for was texture warping.
2017-11-13 00:54:32 +01:00
..
cocoa - rename I_FPSTime function. 2017-11-13 00:54:32 +01:00
osx Removed all code needed to support macOS earlier than 10.7 Lion 2017-10-07 15:11:30 +03:00
sdl - removed redundant POSIX version of I_WaitVBL 2017-11-12 12:12:51 +01:00
unix - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
dikeys.h
hardware.h Added IsBgra() to DCanvas 2016-05-31 09:36:18 +02:00
i_cd.cpp
i_input.h - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
i_steam.cpp
i_system.h - Fix macOS compile errors 2017-11-12 03:51:37 +01:00
readme.md
zdoom.xpm - updated icon for linux/unix 2017-09-09 13:18:47 -04:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.