mirror of
https://github.com/ZDoom/qzdoom.git
synced 2025-02-21 19:31:14 +00:00
- consolidated the code to calculate a sprite's display angle for all 3 renderers. As it turned out, they all differed in their feature support because they had always been updated independently by different people. |
||
---|---|---|
.. | ||
compatibility | ||
data | ||
dynlights | ||
hqnx | ||
hqnx_asm | ||
models | ||
renderer | ||
scene | ||
shaders | ||
stereo3d | ||
system | ||
textures | ||
unused | ||
utility | ||
xbr | ||
gl_functions.h |