qzdoom/src/common/rendering/polyrenderer
2021-03-27 10:35:41 +01:00
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backend A software implementation for gamma, brightness, contrast and saturation effects on SoftPoly. Based on original code by @dpjudas, thanks for the code. 2021-03-27 10:35:41 +01:00
drawers Bug fix in invulnerability in Doom Software Render Mode and True Color SW Render in SoftPoly. 2021-03-27 10:35:41 +01:00
poly_all.cpp - moved Vulkan and Softpoly backends to 'common'. 2020-04-29 22:17:35 +02:00