qzdoom/wadsrc/static/actors
Christoph Oelckers a6d9a37ef7 - Gez's misc. bugs patch:
* Moves the dog sound out of the Doom-specific sounds in SNDINFO to address this,
* Renames the dog actor to MBFHelperDog to prevent name conflicts,
* Adds APROP_Score to CheckActorProperty,
* Completes the randomspawner update (the reason I moved the recursion counter out of 
  special1 was that I found some projectiles had this set to them, for example in 
  A_LichAttack, but I forgot to add transfer for them),
* Provides centered sprites for beta plasma balls if this is deemed deserving correction.


SVN r1847 (trunk)
2009-09-16 15:57:08 +00:00
..
chex - Fixed: Player names and chat macros that end with incomplete \c escapes now 2009-02-20 00:53:25 +00:00
doom - Gez's misc. bugs patch: 2009-09-16 15:57:08 +00:00
heretic - Added the MF6_STEPMISSILE flag so that the Whirlwind can "walk" up steps. 2009-08-05 01:13:41 +00:00
hexen - Dropped the Hexen player classes' JumpZ down to 9, since the original value 2009-07-01 00:17:39 +00:00
raven - Fixed: A_SorcOffense2 depended on args being bytes and overflowing. 2009-08-12 18:57:31 +00:00
shared - Fixed: Argument count for UsePuzzleItem was wrong. 2009-09-14 20:47:53 +00:00
strife - Fixed: A_CountdownArg and A_Die must ensure a certain kill. 2009-05-23 08:30:36 +00:00
actor.txt - added PinkSilver's A_Respawn enhancement patch. 2009-09-15 21:57:51 +00:00
constants.txt - added PinkSilver's A_Respawn enhancement patch. 2009-09-15 21:57:51 +00:00