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- Dropped the Hexen player classes' JumpZ down to 9, since the original value
now works as it originally did. SVN r1697 (trunk)
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4 changed files with 5 additions and 3 deletions
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@ -1,4 +1,6 @@
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June 30, 2009
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- Dropped the Hexen player classes' JumpZ down to 9, since the original value
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now works as it originally did.
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- MF2_NODMGTHRUST now works with players, too. (Previously, it was only for
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missiles.) Also added PPF_NOTHRUSTWHILEINVUL to prevent invulnerable players
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from being thrusted while taking damage. (Non-players were already
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@ -13,7 +13,7 @@ ACTOR ClericPlayer : PlayerPawn
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+NOTHRUSTWHENINVUL
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PainSound "PlayerClericPain"
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RadiusDamageFactor 0.25
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Player.JumpZ 9.75
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Player.JumpZ 9
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Player.Viewheight 48
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Player.ColorRange 146, 163
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Player.SpawnClass "Cleric"
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@ -12,7 +12,7 @@ ACTOR FighterPlayer : PlayerPawn
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+NOTHRUSTWHENINVUL
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PainSound "PlayerFighterPain"
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RadiusDamageFactor 0.25
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Player.JumpZ 9.75
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Player.JumpZ 9
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Player.Viewheight 48
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Player.ColorRange 246, 254
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Player.SpawnClass "Fighter"
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@ -13,7 +13,7 @@ ACTOR MagePlayer : PlayerPawn
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+NOTHRUSTWHENINVUL
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PainSound "PlayerMagePain"
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RadiusDamageFactor 0.25
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Player.JumpZ 9.75
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Player.JumpZ 9
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Player.Viewheight 48
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Player.ColorRange 146, 163
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Player.SpawnClass "Mage"
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