qzdoom/src/swrenderer/line
Christoph Oelckers a4d61e6fb1 - everything compiles again.
As a bonus this already fixes several bugs caused by the botched texture scaling implementation the original texture manager came with.
System cursors are currently disabled because they rely on functionality that needs to be moved to different classes.
2018-12-06 20:12:15 +01:00
..
r_farclip_line.cpp - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
r_farclip_line.h - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
r_fogboundary.cpp - add const qualifier on top/bottom clip arrays usage 2018-03-08 00:55:37 +01:00
r_fogboundary.h - add const qualifier on top/bottom clip arrays usage 2018-03-08 00:55:37 +01:00
r_line.cpp - everything compiles again. 2018-12-06 20:12:15 +01:00
r_line.h - everything compiles again. 2018-12-06 20:12:15 +01:00
r_renderdrawsegment.cpp - everything compiles again. 2018-12-06 20:12:15 +01:00
r_renderdrawsegment.h - everything compiles again. 2018-12-06 20:12:15 +01:00
r_walldraw.cpp - everything compiles again. 2018-12-06 20:12:15 +01:00
r_walldraw.h - everything compiles again. 2018-12-06 20:12:15 +01:00
r_wallsetup.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_wallsetup.h - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00