qzdoom/src/swrenderer/line
2018-10-30 01:13:00 -04:00
..
r_farclip_line.cpp - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
r_farclip_line.h - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
r_fogboundary.cpp - add const qualifier on top/bottom clip arrays usage 2018-03-08 00:55:37 +01:00
r_fogboundary.h - add const qualifier on top/bottom clip arrays usage 2018-03-08 00:55:37 +01:00
r_line.cpp - remove pointless code 2018-05-11 13:29:24 +02:00
r_line.h - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
r_renderdrawsegment.cpp - do a texture check when drawing fog borders in the software renderer. this does not fix the crash issue, but mitigates it enough with a check that likely should be in place, anyhow. 2018-10-30 01:13:00 -04:00
r_renderdrawsegment.h - fixed midtex nowrap clipping bug when 3d floors are in view 2018-03-09 01:30:47 +01:00
r_walldraw.cpp - enable model rendering in the software renderer 2018-06-09 12:29:33 +02:00
r_walldraw.h
r_wallsetup.cpp
r_wallsetup.h