qzdoom/wadsrc
Major Cooke 9d88723275 Added VelIntercept.
- Uses the same code as Thing_ProjectileIntercept to aim and move the projectile.
  - targ: The actor the caller will aim at.
  - speed: Used for calculating the new angle/pitch and adjusts the speed accordingly. Default is -1 (current speed).
  - aimpitch: If true, aims the pitch in the travelling direction. Default is true.
  - oldvel: If true, does not replace the velocity with the specified speed. Default is false.

- Split the code from Thing_ProjectileIntercept and have that function call VelIntercept.
2018-09-24 10:59:37 -05:00
..
static Added VelIntercept. 2018-09-24 10:59:37 -05:00
CMakeLists.txt - missed one qzdoom reference 2017-07-20 06:45:08 -04:00