qzdoom/src/swrenderer/line
Christoph Oelckers 9a24771a7d - refactored FDynamicColormap out of sector_t.
This has increasingly become an obstacle with the hardware renderer, so now the values are being stored as plain data in the sector, with the software renderer getting the actual color tables when needed. While this is a bit slower than storing the pregenerated colormap, in realistic situations the added time is mostly negligible in the microseconds range.
2017-03-15 22:04:59 +01:00
..
r_fogboundary.cpp Split drawer command queue from drawer threads 2017-02-04 12:38:05 +01:00
r_fogboundary.h Split drawer command queue from drawer threads 2017-02-04 12:38:05 +01:00
r_line.cpp - refactored FDynamicColormap out of sector_t. 2017-03-15 22:04:59 +01:00
r_line.h Split line drawing into more functions 2017-02-13 00:00:25 +01:00
r_renderdrawsegment.cpp - refactored FDynamicColormap out of sector_t. 2017-03-15 22:04:59 +01:00
r_renderdrawsegment.h Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00
r_walldraw.cpp - refactored FDynamicColormap out of sector_t. 2017-03-15 22:04:59 +01:00
r_walldraw.h Remove usage of r_viewpoint and r_viewwindow globals from software renderer and poly renderer 2017-03-12 18:54:39 +01:00
r_wallsetup.cpp Remove usage of r_viewpoint and r_viewwindow globals from software renderer and poly renderer 2017-03-12 18:54:39 +01:00
r_wallsetup.h Remove usage of r_viewpoint and r_viewwindow globals from software renderer and poly renderer 2017-03-12 18:54:39 +01:00