..
a_action.cpp
- floatified the return data from Trace().
2016-03-23 18:07:04 +01:00
a_action.h
Normalize line endings
2016-03-01 09:47:10 -06:00
a_armor.cpp
- removed all savegame compatibility handling, since the data is just too different from what it was before to try to convert it.
2016-04-03 20:55:23 +02:00
a_artifacts.cpp
- fixed minimum damage check in PowerDamage.
2016-04-12 15:49:13 +02:00
a_artifacts.h
- floatification of g_shared.
2016-03-24 01:46:11 +01:00
a_bridge.cpp
- floatified the return data from Trace().
2016-03-23 18:07:04 +01:00
a_camera.cpp
- floatified the decal code.
2016-03-22 22:07:38 +01:00
a_debris.cpp
- made AActor::radius a double.
2016-03-20 15:04:13 +01:00
a_decals.cpp
- floatification of g_shared.
2016-03-24 01:46:11 +01:00
a_fastprojectile.cpp
- looks like the oldz parameter in UpdateWaterLevel is not needed at all...
2016-03-26 01:13:36 +01:00
a_flashfader.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_fountain.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_hatetarget.cpp
- fixed some minor issues found during reviewing the code.
2016-03-16 14:10:13 +01:00
a_keys.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_keys.h
Normalize line endings
2016-03-01 09:47:10 -06:00
a_lightning.cpp
- removed all savegame compatibility handling, since the data is just too different from what it was before to try to convert it.
2016-04-03 20:55:23 +02:00
a_lightning.h
Normalize line endings
2016-03-01 09:47:10 -06:00
a_mapmarker.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_morph.cpp
- Fixed erroneous P_UndoPlayerMorph calls.
2016-04-21 11:25:08 +02:00
a_morph.h
Normalize line endings
2016-03-01 09:47:10 -06:00
a_movingcamera.cpp
- fixed copy/paste coordinate screwup in moving camera code.
2016-03-27 14:11:46 +02:00
a_pickups.cpp
Merge branch 'master' into floatcvt
2016-03-28 22:53:26 +02:00
a_pickups.h
- floatified quake and weapon code
2016-03-23 20:45:48 +01:00
a_puzzleitems.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_quake.cpp
Fixed A_QuakeEx falloff not working properly.
2016-03-24 19:04:51 +01:00
a_randomspawner.cpp
- floatified the return data from Trace().
2016-03-23 18:07:04 +01:00
a_secrettrigger.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_sectoraction.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_setcolor.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_sharedglobal.h
- refactored sector portal data so that it does not rely on actors.
2016-04-20 19:20:11 +02:00
a_skies.cpp
- refactored sector portal data so that it does not rely on actors.
2016-04-20 19:20:11 +02:00
a_soundenvironment.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_soundsequence.cpp
- did some cleanup and consolidation on damage factor code while converting it all to floating point.
2016-03-22 16:35:41 +01:00
a_spark.cpp
- floatified the return data from Trace().
2016-03-23 18:07:04 +01:00
a_specialspot.cpp
- conversion of floorz to double.
2016-03-20 19:52:35 +01:00
a_specialspot.h
- converted most of g_heretic to float.
2016-03-20 16:51:42 +01:00
a_waterzone.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_weaponpiece.cpp
- added a no-parameter Spawn function for inventory items that never show on the map, because the coordinate and replacement parameters will always be 0 for them.
2016-03-21 14:00:05 +01:00
a_weaponpiece.h
Normalize line endings
2016-03-01 09:47:10 -06:00
a_weapons.cpp
- removed STACK_ARGS.
2016-04-11 10:46:30 +02:00
hudmessages.cpp
- removed all savegame compatibility handling, since the data is just too different from what it was before to try to convert it.
2016-04-03 20:55:23 +02:00
sbar.h
- floatification of g_shared.
2016-03-24 01:46:11 +01:00
sbar_mugshot.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
sbarinfo.cpp
Merge branch 'master' into floatcvt
2016-04-03 22:11:50 +02:00
sbarinfo.h
- floatification of g_shared.
2016-03-24 01:46:11 +01:00
sbarinfo_commands.cpp
Merge branch 'master' into floatcvt
2016-04-03 22:11:50 +02:00
shared_hud.cpp
- removed STACK_ARGS.
2016-04-11 10:46:30 +02:00
shared_sbar.cpp
- removed all savegame compatibility handling, since the data is just too different from what it was before to try to convert it.
2016-04-03 20:55:23 +02:00