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https://github.com/ZDoom/qzdoom.git
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90db40c70f
- Fixed: The shotgun had spawn ID 21 instead of 27. - Fixed: All 3 states in the DoomUnusedStates actor need to end with a 'stop'. - Fixed: The DECORATE TakeInventory functions didn't check the IF_KEEPDEPLETED flag. - Fixed: ClearInventory should leave ammo in the inventory because it might be referenced by undroppable weapons. - Fixed: Several functions in a_artifacts.cpp were missing a check for a valid owner. - Fixed: sc_man counted lines wrong when ungetting strings but getting tokens next. SVN r552 (trunk) |
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doom | ||
heretic | ||
hexen | ||
raven | ||
shared | ||
strife | ||
constants.txt | ||
decorate.txt | ||
nativeclasses.txt |