qzdoom/src/g_heretic
Randy Heit 8fcf93d65a - Merged a lot of these static destructor-only structs into regular
functions added to the exit chain with atterm so that they can be called
  in a deterministic order and not whatever order the linker decides to put
  them in.
- Fixed: DCajunMaster did not free its getspawned.
- Fixed: P_FreeLevelData() did not free ACS scripts.
- Fixed: Level snapshots were not freed at exit.
- Fixed: The save/load menu list was not freed at exit.
- Fixed: FCompressedMemFile needs a destructor to free the m_ImplodedBuffer.
- Fixed: G_DoLoadGame() did not free the engine string.
- Fixed: M_ReadSaveStrings() did not free the engine string.
- Fixed: Processing DEM_SAVEGAME did not free the pathname string.
- Added a check for truncated flats to FFlatTexture::MakeTexture() because
  Heretic's F_SKY1 is only four bytes long.
- Added a dump of the offending state to the "Cannot find state..." diagnostic.
- Fixed: FCompressedFile did not initialize m_Mode in its default constructor.
- Fixed: Heretic and Hexen status bars did not initialize ArtiRefresh.
- Fixed: PNGHandle destructor should use delete[] to free TextChunks.


SVN r111 (trunk)
2006-05-12 03:14:40 +00:00
..
a_beast.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_chicken.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_clink.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_dsparil.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
a_hereticartifacts.cpp May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
a_hereticglobal.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_hereticimp.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_heretickeys.cpp May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
a_hereticmisc.cpp May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
a_hereticplayer.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_hereticweaps.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_ironlich.cpp SVN r37 (trunk) 2006-04-13 16:52:24 +00:00
a_knight.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_mummy.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_snake.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_wizard.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
heretic_sbar.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00