mirror of
https://github.com/ZDoom/qzdoom.git
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8fcf93d65a
functions added to the exit chain with atterm so that they can be called in a deterministic order and not whatever order the linker decides to put them in. - Fixed: DCajunMaster did not free its getspawned. - Fixed: P_FreeLevelData() did not free ACS scripts. - Fixed: Level snapshots were not freed at exit. - Fixed: The save/load menu list was not freed at exit. - Fixed: FCompressedMemFile needs a destructor to free the m_ImplodedBuffer. - Fixed: G_DoLoadGame() did not free the engine string. - Fixed: M_ReadSaveStrings() did not free the engine string. - Fixed: Processing DEM_SAVEGAME did not free the pathname string. - Added a check for truncated flats to FFlatTexture::MakeTexture() because Heretic's F_SKY1 is only four bytes long. - Added a dump of the offending state to the "Cannot find state..." diagnostic. - Fixed: FCompressedFile did not initialize m_Mode in its default constructor. - Fixed: Heretic and Hexen status bars did not initialize ArtiRefresh. - Fixed: PNGHandle destructor should use delete[] to free TextChunks. SVN r111 (trunk) |
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.. | ||
a_beast.cpp | ||
a_chicken.cpp | ||
a_clink.cpp | ||
a_dsparil.cpp | ||
a_hereticartifacts.cpp | ||
a_hereticglobal.h | ||
a_hereticimp.cpp | ||
a_heretickeys.cpp | ||
a_hereticmisc.cpp | ||
a_hereticplayer.cpp | ||
a_hereticweaps.cpp | ||
a_ironlich.cpp | ||
a_knight.cpp | ||
a_mummy.cpp | ||
a_snake.cpp | ||
a_wizard.cpp | ||
heretic_sbar.cpp |