qzdoom/wadsrc/static/zscript/shared
2017-02-14 22:04:52 +01:00
..
blood.txt
botstuff.txt - more exporting of AInventory. 2017-01-19 20:56:31 +01:00
bridge.txt
camera.txt
debris.txt
decal.txt
dog.txt
dynlights.txt - scriptified the BeginPlay methods of the VavoomLight classes. 2017-01-18 19:10:25 +01:00
fastprojectile.txt - fixed: Since the FastProjectile does not perform a velocity underflow check it must use an approximate comparison when deciding whether to call the Effect method. 2017-02-07 00:39:46 +01:00
fountain.txt
hatetarget.txt
ice.txt - scriptified A_FreezeDeath(Chunks). 2017-01-14 18:26:59 +01:00
itemeffects.txt
mapmarker.txt
morph.txt - scriptified MorphProjectile and CustomSprite. 2017-01-20 01:11:36 +01:00
movingcamera.txt - fixed division by 0 in ActorMover code. 2017-02-01 00:21:30 +01:00
player.txt - restated some weird number manipulation in SBARINFO for powerup time. This appears to be needed to distinguish between non-expiring items and non-present items. 2017-02-14 22:04:52 +01:00
player_cheat.txt Fixed incorrect armor given by cheats 2017-01-23 13:18:30 +02:00
randomspawner.txt
secrettrigger.txt
sectoraction.txt
setcolor.txt
sharedmisc.txt Apparently 'name = something' gets parsed as a Type. Fixed CustomSprite actor again. 2017-01-21 10:32:26 +01:00
skies.txt Implemented static methods in String struct. Implemented String.Format and String.AppendFormat. Implemented native vararg methods for the future. 2017-01-21 10:32:26 +01:00
soundenvironment.txt - scriptified ASoundEnvironment. 2017-01-14 11:43:08 +01:00
soundsequence.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
spark.txt
specialspot.txt
splashes.txt
teleport.txt - scriptified a large part of the weapon code. 2017-01-19 17:40:34 +01:00
waterzone.txt