qzdoom/wadsrc/static/zscript
2019-02-21 00:16:48 +01:00
..
chex
doom - exported LevelLocals's compatibility flags to scripting and fixed all places where access to combined compatibility flags is needed. 2019-02-09 09:17:57 +01:00
heretic
hexen
inventory - removed extraneous parameter in SpawnPlayerMissile call in A_FireProjectile. 2019-02-09 09:25:29 +01:00
menu - changed all places which used a localized string as a format template for printf, String.Format et.al. 2019-02-20 20:20:06 +01:00
raven - exported LevelLocals's compatibility flags to scripting and fixed all places where access to combined compatibility flags is needed. 2019-02-09 09:17:57 +01:00
scriptutil
shared - fixed run health clamping. 2019-02-13 20:12:13 +01:00
statscreen - fixed layout of summary screen. 2019-02-21 00:16:48 +01:00
statusbar Merge branch 'master' into new_level_refactor 2019-02-02 16:58:30 +01:00
strife
actor.txt Added inflictor, source and flag parameters to GetModifiedDamage on actors and ModifyDamage on inventory. 2019-02-08 20:07:49 +01:00
actor_actions.txt
actor_attacks.txt
actor_checks.txt
actor_interaction.txt
actor_inventory.txt - exported LevelLocals's compatibility flags to scripting and fixed all places where access to combined compatibility flags is needed. 2019-02-09 09:17:57 +01:00
base.txt - preparation work for substituting the menu and intermission screen text graphics for localization 2019-02-19 01:22:12 +01:00
compatibility.txt
constants.txt - fixed the player name display. 2019-02-16 22:57:02 +01:00
destructible.txt
dynarrays.txt
events.txt
level_compatibility.txt - added a compatibility fix for KDiZD Z1M3 and fixed some tagging issues in the compatibility handler. 2019-02-07 09:42:51 +01:00
mapdata.txt - renamed the level variables. 2019-02-02 00:25:51 +01:00
sounddata.txt
zscript_license.txt