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31 lines
No EOL
447 B
C++
31 lines
No EOL
447 B
C++
#ifndef __GL_BLOOMSHADER_H
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#define __GL_BLOOMSHADER_H
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#include "gl_shaderprogram.h"
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class FBloomExtractShader
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{
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public:
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void Bind();
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FBufferedUniformSampler SceneTexture;
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FBufferedUniformSampler ExposureTexture;
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FBufferedUniform2f Scale;
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FBufferedUniform2f Offset;
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private:
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FShaderProgram mShader;
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};
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class FBloomCombineShader
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{
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public:
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void Bind();
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FBufferedUniformSampler BloomTexture;
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private:
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FShaderProgram mShader;
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};
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#endif |