qzdoom/src/rendering/swrenderer
2019-11-15 05:21:10 +01:00
..
drawers - oops, patched the wrong file 2019-05-09 16:06:18 +02:00
line Calculate light closer to where it is used 2019-11-15 05:21:10 +01:00
plane - Fixed stretching for 256 and 240 pixels tall skies in software. 2019-11-02 22:57:31 +01:00
scene Fix fog boundary drawing for 3d floors and add a few helper functions to RenderDrawSegment 2019-11-15 03:41:10 +01:00
segments Calculate light closer to where it is used 2019-11-15 05:21:10 +01:00
textures - changed MIDI sources so that they do not have to include i_musicinterns.h anymore. 2019-09-25 21:47:33 +02:00
things Fix 3d floor rendering bug 2019-11-14 02:28:53 +01:00
viewport Move more texture coordinate variables into ProjectedWallTexcoords 2019-11-09 04:45:39 +01:00
r_all.cpp
r_memory.cpp
r_memory.h
r_renderer.h - moved some more files. 2019-07-14 21:09:49 +02:00
r_renderthread.cpp
r_renderthread.h
r_swcolormaps.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
r_swcolormaps.h - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
r_swrenderer.cpp - fixed output of software renderers with Vulkan backend 2019-05-08 22:02:05 +03:00
r_swrenderer.h - moved some more files. 2019-07-14 21:09:49 +02:00
r_swscene.cpp - moved some more files. 2019-07-14 21:09:49 +02:00
r_swscene.h