qzdoom/src/gl
Rachael Alexanderson dc27011370 - remove vid_hwgamma, force always use shader gamma
*** note to drfrag: Please don't cherry-pick this commit. Systems that do not use renderbuffers will still need this feature!
2019-01-23 21:50:11 +01:00
..
renderer - fix black cam texture on HUD 2019-01-23 21:20:52 +01:00
shaders Rename ColorAdd to AddColor, and use it ingame 2018-12-26 16:58:27 +01:00
system - remove vid_hwgamma, force always use shader gamma 2019-01-23 21:50:11 +01:00
textures - fixed OpenGL texture objects weren't deleted when a texture was destroyed. 2018-12-27 14:25:13 +01:00