qzdoom/src/g_doom
Christoph Oelckers 360436c201 - scriptified the scripted marines.
- fixed symbol name generation for native functions.
- moved PrintableName to VMFunction so that native functions also have this information.
2016-11-21 19:09:58 +01:00
..
a_doomglobal.h - scriptified the scripted marines. 2016-11-21 19:09:58 +01:00
a_doommisc.cpp - scriptified the scripted marines. 2016-11-21 19:09:58 +01:00
a_painelemental.cpp - fixed damage handling in A_BetaSkullAttack. For unknown reasons this completely bypassed the normal damage function semantics and even multiplied that with a random value. 2016-11-06 11:36:12 +01:00