.. |
models
|
- optimization of texture scaling checks.
|
2020-04-19 10:57:51 +02:00 |
a_dynlightdata.cpp
|
- fixed compilation with GCC 5 and newer
|
2019-07-07 11:51:34 +03:00 |
colormaps.cpp
|
- major dependency reduction of the texture system.
|
2020-04-11 20:20:37 +02:00 |
colormaps.h
|
- 2D drawer cleanup.
|
2020-04-11 20:20:58 +02:00 |
cycler.cpp
|
Made several classes trivially copyable,
|
2019-09-09 09:52:33 +02:00 |
cycler.h
|
Made several classes trivially copyable,
|
2019-09-09 09:52:33 +02:00 |
gldefs.cpp
|
- optimization of texture scaling checks.
|
2020-04-19 10:57:51 +02:00 |
portalgroups.cpp
|
- copied a few more map information CCMDs to g_ccmd.
|
2019-01-31 03:03:56 +01:00 |
r_canvastexture.cpp
|
- cleaned the texture manager's method interface from FTexture references.
|
2020-04-19 10:57:49 +02:00 |
r_canvastexture.h
|
- fixed compile bugs
|
2018-12-12 01:27:04 +01:00 |
r_interpolate.cpp
|
- split the serializer in two to keep the Doom specific parts out of the main file.
|
2020-04-11 20:20:53 +02:00 |
r_interpolate.h
|
- split up the OnDestroy method of interpolations.
|
2019-02-05 18:34:02 +01:00 |
r_sections.cpp
|
- fixed a few issues pointed out by the assert in the TArray [] operator.
|
2020-04-11 14:00:10 +02:00 |
r_sections.h
|
- fixed bad default initialization of BoundingRect's coordinates.
|
2019-02-06 09:25:45 +01:00 |
r_translate.cpp
|
- moved bitmap.cpp to 'common' and remove the duplicate IceRemap.
|
2020-04-11 20:23:26 +02:00 |
r_translate.h
|
- use translation slot 0 for reserved content, like font translations.
|
2020-04-11 20:20:39 +02:00 |
r_vanillatrans.cpp
|
- moved file system implementation to 'common'.
|
2020-04-11 14:00:20 +02:00 |
r_vanillatrans.h
|
- oops, missed this one
|
2020-01-01 08:12:31 -05:00 |
sprites.cpp
|
- use FGameTexture in the model rendering code.
|
2020-04-19 10:57:46 +02:00 |
sprites.h
|
- Added +SPRITEFLIP which reverses a sprite's left-rightness.
|
2017-05-03 21:13:31 +02:00 |
v_palette.cpp
|
- moved renderstyle and colortables code to 'common'.
|
2020-04-11 20:20:37 +02:00 |
v_palette.h
|
- cleanup of 2D code.
|
2020-04-11 20:20:58 +02:00 |
voxels.cpp
|
- moved file system implementation to 'common'.
|
2020-04-11 14:00:20 +02:00 |
voxels.h
|
- replaced several explicit allocations with TArrays.
|
2018-12-17 18:28:04 +01:00 |