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https://github.com/ZDoom/qzdoom.git
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7ba485f632
* - almost nearly fixed the software resized texture warp problem. * - proposed fix for mipmapping issue for previous commit * - reduce texture allocation for mipmapped warped textures in the software renderer * - add a check for the resize mode |
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.. | ||
2d | ||
gl | ||
gl_load | ||
hwrenderer | ||
polyrenderer | ||
swrenderer | ||
vulkan | ||
i_video.h | ||
r_sky.cpp | ||
r_sky.h | ||
r_utility.cpp | ||
r_utility.h | ||
r_videoscale.cpp | ||
r_videoscale.h | ||
v_framebuffer.cpp | ||
v_video.cpp | ||
v_video.h |