qzdoom/src/hwrenderer/utility
Christoph Oelckers 64b108ff44 - hw_sprites extracted
- moved the variables for OpenGL's special textures to the texture manager because it is far better suited as a container than the GLRenderer.
2018-04-29 00:09:44 +02:00
..
hw_clock.cpp - gl_clock moved to hwrenderer. 2018-04-25 18:39:54 +02:00
hw_clock.h - gl_clock moved to hwrenderer. 2018-04-25 18:39:54 +02:00
hw_cvars.cpp - hw_sprites extracted 2018-04-29 00:09:44 +02:00
hw_cvars.h - hw_sprites extracted 2018-04-29 00:09:44 +02:00
hw_lighting.cpp - GLWall is mostly clean, except some smaller things in gl_sky.cpp 2018-04-27 00:22:00 +02:00
hw_lighting.h - cleaned up includes for gl_decal.cpp 2018-04-27 20:28:59 +02:00