qzdoom/src/hwrenderer
Christoph Oelckers 64b108ff44 - hw_sprites extracted
- moved the variables for OpenGL's special textures to the texture manager because it is far better suited as a container than the GLRenderer.
2018-04-29 00:09:44 +02:00
..
data Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
dynlights Cleaned up #include's in dynamic lights code 2018-04-19 11:12:29 +03:00
scene - hw_sprites extracted 2018-04-29 00:09:44 +02:00
textures - finished decal render refactoring. 2018-04-27 20:18:52 +02:00
utility - hw_sprites extracted 2018-04-29 00:09:44 +02:00