qzdoom/wadsrc/static/actors
Christoph Oelckers e90b86acce - added 'player.flechettetype' property so that the appropriate flechette type can be set per player class.
- bumped savegame version for flechette type changes.

SVN r3085 (trunk)
2011-01-01 11:16:46 +00:00
..
chex - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
doom - moved BFGSplash damage type to BFGExtra actor so that it can be replaced. 2010-09-17 13:22:39 +00:00
heretic - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
hexen - added 'player.flechettetype' property so that the appropriate flechette type can be set per player class. 2011-01-01 11:16:46 +00:00
raven - fixed: ArtiPork had wrong frame durations. 2010-08-28 17:24:17 +00:00
shared - added 'player.flechettetype' property so that the appropriate flechette type can be set per player class. 2011-01-01 11:16:46 +00:00
strife - merge USDF branch into trunk. 2010-08-20 12:20:51 +00:00
actor.txt - Added DavidPH's AProp_ScaleX/Y / A_SetScale submission. 2010-11-08 00:01:21 +00:00
constants.txt - added some constant definitions for action specials to DECORATE header. 2010-09-27 05:49:56 +00:00