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zdoom
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qzdoom
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58d8ce1a4f
qzdoom
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src
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rendering
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2d
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Christoph Oelckers
af7c2fb4e9
- fixed the burn shader.
2020-06-09 22:06:19 +02:00
..
f_wipe.cpp
- fixed the burn shader.
2020-06-09 22:06:19 +02:00
f_wipe.h
- eliminated all cases of calling DrawTexture with an FTexture.
2020-04-19 10:57:45 +02:00
v_blend.cpp
- made video base code game independent
2020-04-28 22:54:53 +02:00