qzdoom/wadsrc/static/zscript/actors
makise-homura 5720a54da4 Add species parameter to A_RadiusThrust
This is the last parameter for A_RadiusThrust() DECORATE function.
If it is omitted or none, then A_RadiusThrust will behave as usual.

If it is set for some species name, it witt thrust only that species.
Of course, these species should be +VULNERABLE to be thrustable.
2020-09-27 13:58:22 +02:00
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chex
doom
heretic Fix Bag of Holding not increasing Firemace ammo capacity 2020-06-08 15:07:31 +03:00
hexen - let blastradius work without an effect actor. 2020-06-12 23:14:58 +02:00
inventory - fixed: Inventory items that are terminated by GoAwayAndDie must be removed from the blockmap and sector lists. 2020-06-16 01:11:08 +02:00
player Add Travelled virtual for PlayerPawn, akin to the same function for Inventory. (#1169) 2020-09-02 06:12:58 -04:00
raven - fixed: the minotaur spawned its floor flames regardless of the setting of compat_minotaur 2020-07-28 12:25:35 +02:00
shared - do not report missing camera target if its TID is zero 2020-08-27 11:57:25 +03:00
strife
actions.zs Added A_SpriteOffset. (#895) 2020-08-27 12:43:09 -04:00
actor.zs Add species parameter to A_RadiusThrust 2020-09-27 13:58:22 +02:00
attacks.zs Add species parameter to A_RadiusThrust 2020-09-27 13:58:22 +02:00
checks.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
interaction.zs
inventory_util.zs
morph.zs