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zdoom
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qzdoom
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54f46fdfee
qzdoom
/
src
/
hwrenderer
History
Christoph Oelckers
54f46fdfee
- moved most of FShadowMap to IShadowMap, except the main Update function.
2018-10-28 16:11:04 +01:00
..
data
- changed a bit more stuff that doesn't need to be routed through the OpenGL interface anymore.
2018-10-28 14:25:29 +01:00
dynlights
- moved most of FShadowMap to IShadowMap, except the main Update function.
2018-10-28 16:11:04 +01:00
models
- renamed the 'vertexbuffer' files to 'buffers' because it's now generic for all buffer types.
2018-10-28 12:04:20 +01:00
postprocessing
- add gl_dither for toggling dithered output on and off
2018-08-08 21:58:23 +02:00
scene
- moved the light buffer pointer to globally visible state.
2018-10-28 15:22:48 +01:00
textures
- renamed FRenderState to FGLRenderState.
2018-10-20 13:05:36 +02:00
utility
- fix missing curly brace
2018-10-03 09:39:32 -04:00