qzdoom/src/hwrenderer/data
2018-10-28 14:25:29 +01:00
..
buffers.h - renamed the 'vertexbuffer' files to 'buffers' because it's now generic for all buffer types. 2018-10-28 12:04:20 +01:00
flatvertices.cpp - changed a bit more stuff that doesn't need to be routed through the OpenGL interface anymore. 2018-10-28 14:25:29 +01:00
flatvertices.h - changed a bit more stuff that doesn't need to be routed through the OpenGL interface anymore. 2018-10-28 14:25:29 +01:00
hw_viewpointbuffer.cpp - changed a bit more stuff that doesn't need to be routed through the OpenGL interface anymore. 2018-10-28 14:25:29 +01:00
hw_viewpointbuffer.h - moved the viewpoint buffer to hwrenderer. 2018-10-28 13:26:47 +01:00
renderqueue.h - use FShaderProgram through an abstract interface and remove all dependencies on the GL renderer from the shader definition source files. 2018-06-13 22:08:55 +02:00
shaderuniforms.h - renamed the 'vertexbuffer' files to 'buffers' because it's now generic for all buffer types. 2018-10-28 12:04:20 +01:00