qzdoom/src/hwrenderer
2018-09-16 13:52:13 +02:00
..
data - use a uniform buffer for per-scene data like rotation matrices. 2018-09-02 18:40:36 +02:00
dynlights - defaulted constructors and assignment operators of several trivial types. 2018-08-25 23:51:36 +02:00
postprocessing - add gl_dither for toggling dithered output on and off 2018-08-08 21:58:23 +02:00
scene - do not render lights from uninitialized data. 2018-09-16 13:52:02 +02:00
textures - defaulted constructors and assignment operators of several trivial types. 2018-08-25 23:51:36 +02:00
utility silent few warnings 2018-09-16 09:09:47 +02:00