qzdoom/wadsrc/static/zscript/inventory
Christoph Oelckers ddab2c3e78 - removed the playernum parameter from CheckLocalView
This was always used with 'consoleplayer' which really is the only thing making sense here. But this is a part of the global state which should be avoided in play code.

In particular, this makes no real sense in case of secondary maps where it should always return false.
2019-01-31 03:29:25 +01:00
..
ammo.txt - Since GetParentAmmo is now virtual, BackpackItem and the "give ammo" cheat should call GetParentAmmo to determine base ammo classes. 2019-01-01 22:00:35 +01:00
armor.txt - scriptified GiveInventory and made the interface a bit more configurable by mods. 2018-12-01 17:07:09 +01:00
health.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
inv_misc.txt - removed the playernum parameter from CheckLocalView 2019-01-31 03:29:25 +01:00
inventory.txt - removed the playernum parameter from CheckLocalView 2019-01-31 03:29:25 +01:00
powerups.txt - sanitized the 'frozen level' code. 2019-01-28 20:15:48 +01:00
stateprovider.txt - fixed armor bonus giving in A_CustomPunch 2019-01-23 21:49:18 +01:00
weaponpiece.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
weapons.txt - fixed ammo check for weapon with 'uses both' flags 2018-12-29 13:36:10 +02:00