mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-10 14:51:51 +00:00
48d78730f3
Zipdir is not doing byte swapping like it should. zdoom.ini is stored in ~/Preferences, but all other file accesses are probably going to be like Windows and look in the same directory as the executable. SVN r1786 (trunk)
116 lines
4.5 KiB
CMake
116 lines
4.5 KiB
CMake
cmake_minimum_required( VERSION 2.4 )
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IF( NOT CMAKE_BUILD_TYPE )
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SET( CMAKE_BUILD_TYPE Debug CACHE STRING
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"Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel."
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FORCE )
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ENDIF( NOT CMAKE_BUILD_TYPE )
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set( ZDOOM_OUTPUT_DIR ${CMAKE_BINARY_DIR} CACHE PATH "Directory where zdoom.pk3 and the executable will be created." )
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set( ZDOOM_EXE_NAME "zdoom" CACHE FILEPATH "Name of the executable to create." )
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if( CMAKE_COMPILER_IS_GNUCXX )
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set( PROFILE CACHE 0 BOOL "Enable profiling with gprof for Debug and RelWithDebInfo build types." )
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endif( CMAKE_COMPILER_IS_GNUCXX )
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find_package( BZip2 )
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find_package( JPEG )
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find_package( ZLIB )
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if( MSVC )
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# Eliminate unreferenced functions and data
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# Perform identical COMDAT folding
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set( REL_LINKER_FLAGS "/opt:ref /opt:icf /nodefaultlib:msvcrt" )
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# String pooling
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# Function-level linking
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# Disable run-time type information
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set( ALL_C_FLAGS "/GF /Gy /GR-" )
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# Avoid CRT DLL dependancies in release builds
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set( REL_C_FLAGS "/MT" )
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# Debug allocations in debug builds
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set( DEB_C_FLAGS "/D _CRTDBG_MAP_ALLOC" )
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# Disable warnings for unsecure CRT functions from VC8+
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if( MSVC_VERSION GREATER 1399 )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4996" )
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endif( MSVC_VERSION GREATER 1399 )
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# The CMake configurations set /GR and /MD by default, which conflict with our settings.
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE} )
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_MINSIZEREL} )
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_MINSIZEREL} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELWITHDEBINFO} )
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string(REPLACE " /GR" " " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} )
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endif( MSVC )
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set( CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${REL_LINKER_FLAGS}" )
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set( CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} ${REL_LINKER_FLAGS}" )
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set( CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} ${REL_LINKER_FLAGS}" )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ALL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
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set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ALL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
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if( CMAKE_COMPILER_IS_GNUCXX AND PROFILE )
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set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -pg" )
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set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg" )
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set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -pg" )
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set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -pg" )
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endif( CMAKE_COMPILER_IS_GNUCXX AND PROFILE )
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if( ZLIB_FOUND )
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message( STATUS "Using system zlib" )
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else( ZLIB_FOUND )
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message( STATUS "Using internal zlib" )
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add_subdirectory( zlib )
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set( ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/zlib )
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set( ZLIB_LIBRARIES z )
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set( ZLIB_LIBRARY z )
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endif( ZLIB_FOUND )
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if( JPEG_FOUND )
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message( STATUS "Using system jpeg library" )
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else( JPEG_FOUND )
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message( STATUS "Using internal jpeg library" )
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add_subdirectory( jpeg-6b )
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set( JPEG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/jpeg-6b )
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set( JPEG_LIBRARIES jpeg )
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set( JPEG_LIBRARY jpeg )
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endif( JPEG_FOUND )
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if( BZIP2_FOUND )
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message( STATUS "Using system bzip2 library" )
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else( BZIP2_FOUND )
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message( STATUS "Using internal bzip2 library" )
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add_subdirectory( bzip2 )
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set( BZIP2_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/bzip2" )
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set( BZIP2_LIBRARIES bz2 )
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set( BZIP2_LIBRARY bz2 )
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endif( BZIP2_FOUND)
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set( LZMA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/lzma/C" )
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add_subdirectory( lzma )
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add_subdirectory( tools )
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add_subdirectory( game-music-emu )
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add_subdirectory( dumb )
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add_subdirectory( gdtoa )
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add_subdirectory( wadsrc )
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add_subdirectory( src )
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if( NOT WIN32 AND NOT APPLE )
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add_subdirectory( output_sdl )
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endif( NOT WIN32 AND NOT APPLE )
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