gl
|
- avoid passing game structs to common backend code
|
2022-04-11 00:01:30 +02:00 |
gl_load
|
- whitespace cleanup, updated from Raze.
|
2022-01-02 12:23:42 +01:00 |
hwrenderer
|
- Backend update from Raze
|
2022-04-26 20:50:36 +02:00 |
polyrenderer
|
- Fix decals in Softpoly.
|
2022-01-24 12:01:34 -05:00 |
r_thread.cpp
|
- whitespace cleanup, updated from Raze.
|
2022-01-02 12:23:42 +01:00 |
r_thread.h
|
- whitespace cleanup, updated from Raze.
|
2022-01-02 12:23:42 +01:00 |
r_videoscale.cpp
|
- whitespace cleanup, updated from Raze.
|
2022-01-02 12:23:42 +01:00 |
v_framebuffer.cpp
|
- replaced MIN/MAX in common code.
|
2021-10-30 10:46:17 +02:00 |
v_video.h
|
- backend sync with Raze
|
2022-04-11 00:26:50 +02:00 |