qzdoom/src/rendering/hwrenderer
Christoph Oelckers 3d3f364874 - consolidated postprocessing code a bit.
The code that determines the order of effects should not be duplicated between renderers.
2019-06-20 11:55:45 +02:00
..
data - fixed: light mode from mapinfo had no effect 2019-06-12 09:49:40 +03:00
dynlights - reworked buffer binding logic. 2019-06-09 20:37:11 +02:00
models - renamed several data types in the hardware renderer that still had a GL prefix, although they are now generic. 2019-03-22 19:54:19 +01:00
postprocessing - consolidated postprocessing code a bit. 2019-06-20 11:55:45 +02:00
scene - fixed: light mode from mapinfo had no effect 2019-06-12 09:49:40 +03:00
textures - fix burn crash on vulkan 2019-05-09 17:55:29 +02:00
utility - add vk_submit_multithread for doing command buffer submit calls on a worker thread 2019-04-19 22:42:32 +02:00