.. |
poly_cull.cpp
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- Improve line portal rendering somewhat
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2017-05-14 08:55:30 +02:00 |
poly_cull.h
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- Improve line portal rendering somewhat
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2017-05-14 08:55:30 +02:00 |
poly_decal.cpp
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- Add support for drawing decals on 3d floors in softpoly
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2017-05-02 22:24:32 +02:00 |
poly_decal.h
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- remove softpoly intersection math class
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2017-03-26 17:12:20 +02:00 |
poly_light.cpp
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- fix softpoly light visibility bug
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2017-03-26 05:28:27 +02:00 |
poly_light.h
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- fix softpoly light visibility bug
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2017-03-26 05:28:27 +02:00 |
poly_particle.cpp
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- remove TriVertex::NumVaryings as this did not help on readability at all
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2017-03-28 10:52:19 +02:00 |
poly_particle.h
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- support particle styles in softpoly
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2017-03-27 11:33:16 +02:00 |
poly_plane.cpp
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- remove all usage of std::make_unique to keep things C++11 compliant
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2017-04-11 01:25:44 +02:00 |
poly_plane.h
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- remove softpoly intersection math class
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2017-03-26 17:12:20 +02:00 |
poly_playersprite.cpp
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- did a complete workover of the weapon sprite translucency code that got inherited from QZDoom.
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2017-04-15 16:41:00 +02:00 |
poly_playersprite.h
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- change softpoly psprite drawing to do exactly what the software renderer does
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2017-03-26 18:55:23 +02:00 |
poly_portal.cpp
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- Improve line portal rendering somewhat
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2017-05-14 08:55:30 +02:00 |
poly_portal.h
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- improve sector portals rendering in softpoly
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2017-03-24 07:28:28 +01:00 |
poly_scene.cpp
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- Improve line portal rendering somewhat
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2017-05-14 08:55:30 +02:00 |
poly_scene.h
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- Improve line portal rendering somewhat
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2017-05-14 08:55:30 +02:00 |
poly_sky.cpp
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- Offset sky in softpoly by 180 degrees
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2017-05-12 17:59:22 +02:00 |
poly_sky.h
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- Slightly improve sky rendering in softpoly
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2017-05-06 01:43:05 +02:00 |
poly_sprite.cpp
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- removed ZDOOMADD and updated actors in question with ZDOOMTRANS
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2017-06-04 12:30:35 +02:00 |
poly_sprite.h
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- remove softpoly intersection math class
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2017-03-26 17:12:20 +02:00 |
poly_wall.cpp
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- Improve line portal rendering somewhat
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2017-05-14 08:55:30 +02:00 |
poly_wall.h
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- Improve line portal rendering somewhat
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2017-05-14 08:55:30 +02:00 |
poly_wallsprite.cpp
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- remove TriVertex::NumVaryings as this did not help on readability at all
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2017-03-28 10:52:19 +02:00 |
poly_wallsprite.h
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- remove softpoly intersection math class
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2017-03-26 17:12:20 +02:00 |